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+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="NavigationObstacle2D" inherits="Node" version="4.0">
+ <brief_description>
+ 2D Obstacle used in navigation for collision avoidance.
+ </brief_description>
+ <description>
+ 2D Obstacle used in navigation for collision avoidance. The obstacle needs navigation data to work correctly. This can be done by having the obstacle as a child of a [Navigation2D] node, or using [method set_navigation]. [NavigationObstacle2D] is physics safe.
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="get_navigation" qualifiers="const">
+ <return type="Node">
+ </return>
+ <description>
+ Returns the [Navigation2D] node that the obstacle is using for its navigation system.
+ </description>
+ </method>
+ <method name="set_navigation">
+ <return type="void">
+ </return>
+ <argument index="0" name="navigation" type="Node">
+ </argument>
+ <description>
+ Sets the [Navigation2D] node used by the obstacle. Useful when you don't want to make the obstacle a child of a [Navigation2D] node.
+ </description>
+ </method>
+ </methods>
+ <constants>
+ </constants>
+</class>