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-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="NavigationObstacle" inherits="Node" version="4.0">
- <brief_description>
- 3D Obstacle used in navigation for collision avoidance.
- </brief_description>
- <description>
- 3D Obstacle used in navigation for collision avoidance. The obstacle needs navigation data to work correctly. This can be done by having the obstacle as a child of a [Navigation] node, or using [method set_navigation]. [NavigationObstacle] is physics safe.
- </description>
- <tutorials>
- </tutorials>
- <methods>
- <method name="get_navigation" qualifiers="const">
- <return type="Node">
- </return>
- <description>
- Returns the [Navigation] node that the obstacle is using for its navigation system.
- </description>
- </method>
- <method name="set_navigation">
- <return type="void">
- </return>
- <argument index="0" name="navigation" type="Node">
- </argument>
- <description>
- Sets the [Navigation] node used by the obstacle. Useful when you don't want to make the obstacle a child of a [Navigation] node.
- </description>
- </method>
- </methods>
- <constants>
- </constants>
-</class>