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Diffstat (limited to 'doc/classes/NavigationMesh.xml')
-rw-r--r-- | doc/classes/NavigationMesh.xml | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/doc/classes/NavigationMesh.xml b/doc/classes/NavigationMesh.xml index 6deca4394f..dd7464ac0e 100644 --- a/doc/classes/NavigationMesh.xml +++ b/doc/classes/NavigationMesh.xml @@ -5,6 +5,7 @@ <description> </description> <tutorials> + <link title="3D Navmesh Demo">https://godotengine.org/asset-library/asset/124</link> </tutorials> <methods> <method name="add_polygon"> @@ -80,14 +81,17 @@ <member name="agent/height" type="float" setter="set_agent_height" getter="get_agent_height" default="2.0"> </member> <member name="agent/max_climb" type="float" setter="set_agent_max_climb" getter="get_agent_max_climb" default="0.9"> + The maximum height difference between two areas for navigation to be generated between them. </member> <member name="agent/max_slope" type="float" setter="set_agent_max_slope" getter="get_agent_max_slope" default="45.0"> + The maximum angle a slope can be at for navigation to be generated on it. </member> <member name="agent/radius" type="float" setter="set_agent_radius" getter="get_agent_radius" default="0.6"> </member> <member name="cell/height" type="float" setter="set_cell_height" getter="get_cell_height" default="0.2"> </member> <member name="cell/size" type="float" setter="set_cell_size" getter="get_cell_size" default="0.3"> + The size of cells in the [NavigationMesh]. </member> <member name="detail/sample_distance" type="float" setter="set_detail_sample_distance" getter="get_detail_sample_distance" default="6.0"> </member> @@ -104,18 +108,25 @@ <member name="filter/low_hanging_obstacles" type="bool" setter="set_filter_low_hanging_obstacles" getter="get_filter_low_hanging_obstacles" default="false"> </member> <member name="geometry/collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask"> + The physics layers used to generate the [NavigationMesh]. </member> <member name="geometry/parsed_geometry_type" type="int" setter="set_parsed_geometry_type" getter="get_parsed_geometry_type" default="0"> + What kind of geomerty is used to generate the [NavigationMesh]. </member> <member name="geometry/source_geometry_mode" type="int" setter="set_source_geometry_mode" getter="get_source_geometry_mode" default="0"> + Which geometry is used to generate the [NavigationMesh]. </member> <member name="geometry/source_group_name" type="StringName" setter="set_source_group_name" getter="get_source_group_name"> + The name of the group that is used to generate the [NavigationMesh]. </member> <member name="polygon/verts_per_poly" type="float" setter="set_verts_per_poly" getter="get_verts_per_poly" default="6.0"> + The number of vertices to use per polygon. Higher values will improve performance at the cost of lower precision. </member> <member name="region/merge_size" type="float" setter="set_region_merge_size" getter="get_region_merge_size" default="20.0"> + If two adjacent regions' edges are separated by a distance lower than this value, the regions will be merged together. </member> <member name="region/min_size" type="float" setter="set_region_min_size" getter="get_region_min_size" default="8.0"> + The minimum size of a region for it to be created. </member> <member name="sample_partition_type/sample_partition_type" type="int" setter="set_sample_partition_type" getter="get_sample_partition_type" default="0"> </member> |