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-rw-r--r--doc/classes/MultiMeshInstance2D.xml12
1 files changed, 9 insertions, 3 deletions
diff --git a/doc/classes/MultiMeshInstance2D.xml b/doc/classes/MultiMeshInstance2D.xml
index 0bf243ee24..28cee1aeba 100644
--- a/doc/classes/MultiMeshInstance2D.xml
+++ b/doc/classes/MultiMeshInstance2D.xml
@@ -12,16 +12,22 @@
<methods>
</methods>
<members>
- <member name="multimesh" type="MultiMesh" setter="set_multimesh" getter="get_multimesh">
+ <member name="multimesh" type="MultiMesh" setter="set_multimesh" getter="get_multimesh" default="null">
The [MultiMesh] that will be drawn by the [MultiMeshInstance2D].
</member>
- <member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map">
+ <member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map" default="null">
The normal map that will be used if using the default [CanvasItemMaterial].
</member>
- <member name="texture" type="Texture" setter="set_texture" getter="get_texture">
+ <member name="texture" type="Texture" setter="set_texture" getter="get_texture" default="null">
The [Texture] that will be used if using the default [CanvasItemMaterial]. Can be accessed as [code]TEXTURE[/code] in CanvasItem shader.
</member>
</members>
+ <signals>
+ <signal name="texture_changed">
+ <description>
+ </description>
+ </signal>
+ </signals>
<constants>
</constants>
</class>