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-rw-r--r--doc/classes/MultiMeshInstance.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/MultiMeshInstance.xml b/doc/classes/MultiMeshInstance.xml
index 70834d6085..16f16fdc8b 100644
--- a/doc/classes/MultiMeshInstance.xml
+++ b/doc/classes/MultiMeshInstance.xml
@@ -5,7 +5,7 @@
</brief_description>
<description>
[MultiMeshInstance] is a specialized node to instance [GeometryInstance]s based on a [MultiMesh] resource.
- This is useful to optimize the rendering of a high amount of instances of a given mesh (for example tree in a forest or grass strands).
+ This is useful to optimize the rendering of a high amount of instances of a given mesh (for example trees in a forest or grass strands).
</description>
<tutorials>
<link>http://docs.godotengine.org/en/latest/tutorials/3d/vertex_animation/animating_thousands_of_fish.html</link>