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Diffstat (limited to 'doc/classes/MultiMeshInstance.xml')
-rw-r--r-- | doc/classes/MultiMeshInstance.xml | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/MultiMeshInstance.xml b/doc/classes/MultiMeshInstance.xml index 5e021dfe9b..866ffffb5f 100644 --- a/doc/classes/MultiMeshInstance.xml +++ b/doc/classes/MultiMeshInstance.xml @@ -8,6 +8,8 @@ This is useful to optimize the rendering of a high amount of instances of a given mesh (for example tree in a forest or grass strands). </description> <tutorials> + <link>http://docs.godotengine.org/en/latest/tutorials/3d/vertex_animation/animating_thousands_of_fish.html</link> + <link>http://docs.godotengine.org/en/latest/tutorials/3d/using_multi_mesh_instance.html</link> </tutorials> <demos> </demos> |