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Diffstat (limited to 'doc/classes/MultiMeshInstance.xml')
-rw-r--r-- | doc/classes/MultiMeshInstance.xml | 24 |
1 files changed, 0 insertions, 24 deletions
diff --git a/doc/classes/MultiMeshInstance.xml b/doc/classes/MultiMeshInstance.xml deleted file mode 100644 index 6cbc0a8e04..0000000000 --- a/doc/classes/MultiMeshInstance.xml +++ /dev/null @@ -1,24 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="MultiMeshInstance" inherits="GeometryInstance" version="4.0"> - <brief_description> - Node that instances a [MultiMesh]. - </brief_description> - <description> - [MultiMeshInstance] is a specialized node to instance [GeometryInstance]s based on a [MultiMesh] resource. - This is useful to optimize the rendering of a high amount of instances of a given mesh (for example trees in a forest or grass strands). - </description> - <tutorials> - <link>https://docs.godotengine.org/en/latest/tutorials/3d/vertex_animation/animating_thousands_of_fish.html</link> - <link>https://docs.godotengine.org/en/latest/tutorials/3d/using_multi_mesh_instance.html</link> - <link>https://docs.godotengine.org/en/latest/tutorials/optimization/using_multimesh.html</link> - </tutorials> - <methods> - </methods> - <members> - <member name="multimesh" type="MultiMesh" setter="set_multimesh" getter="get_multimesh"> - The [MultiMesh] resource that will be used and shared among all instances of the [MultiMeshInstance]. - </member> - </members> - <constants> - </constants> -</class> |