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-rw-r--r--doc/classes/MultiMeshInstance.xml6
1 files changed, 4 insertions, 2 deletions
diff --git a/doc/classes/MultiMeshInstance.xml b/doc/classes/MultiMeshInstance.xml
index bad61fa254..aef372f810 100644
--- a/doc/classes/MultiMeshInstance.xml
+++ b/doc/classes/MultiMeshInstance.xml
@@ -1,10 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MultiMeshInstance" inherits="GeometryInstance" category="Core" version="3.0-beta">
+<class name="MultiMeshInstance" inherits="GeometryInstance" category="Core" version="3.0-stable">
<brief_description>
Node that instances a [MultiMesh].
</brief_description>
<description>
- MultiMeshInstance is a [Node] that takes a [MultiMesh] resource and adds it to the current scenario by creating an instance of it (yes, this is an instance of instances).
+ [code]MultiMeshInstance[/code] is a specialized node to instance [GeometryInstance]s based on a [MultiMesh] resource.
+ This is useful to optimize the rendering of a high amount of instances of a given mesh (for example tree in a forest or grass strands).
</description>
<tutorials>
</tutorials>
@@ -14,6 +15,7 @@
</methods>
<members>
<member name="multimesh" type="MultiMesh" setter="set_multimesh" getter="get_multimesh">
+ The [MultiMesh] resource that will be used and shared among all instances of the [code]MultiMeshInstance[/code].
</member>
</members>
<constants>