diff options
Diffstat (limited to 'doc/classes/MultiMesh.xml')
-rw-r--r-- | doc/classes/MultiMesh.xml | 76 |
1 files changed, 6 insertions, 70 deletions
diff --git a/doc/classes/MultiMesh.xml b/doc/classes/MultiMesh.xml index b6a89d09f4..ff2d89b2ca 100644 --- a/doc/classes/MultiMesh.xml +++ b/doc/classes/MultiMesh.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="MultiMesh" inherits="Resource" category="Core" version="3.0-alpha"> +<class name="MultiMesh" inherits="Resource" category="Core" version="3.0-beta"> <brief_description> Provides high performance mesh instancing. </brief_description> @@ -21,12 +21,6 @@ Return the visibility AABB. </description> </method> - <method name="get_color_format" qualifiers="const"> - <return type="int" enum="MultiMesh.ColorFormat"> - </return> - <description> - </description> - </method> <method name="get_instance_color" qualifiers="const"> <return type="Color"> </return> @@ -36,13 +30,6 @@ Get the color of a specific instance. </description> </method> - <method name="get_instance_count" qualifiers="const"> - <return type="int"> - </return> - <description> - Return the amount of instances that is going to be drawn. - </description> - </method> <method name="get_instance_transform" qualifiers="const"> <return type="Transform"> </return> @@ -52,27 +39,6 @@ Return the transform of a specific instance. </description> </method> - <method name="get_mesh" qualifiers="const"> - <return type="Mesh"> - </return> - <description> - Return the [Mesh] resource drawn as multiple instances. - </description> - </method> - <method name="get_transform_format" qualifiers="const"> - <return type="int" enum="MultiMesh.TransformFormat"> - </return> - <description> - </description> - </method> - <method name="set_color_format"> - <return type="void"> - </return> - <argument index="0" name="format" type="int" enum="MultiMesh.ColorFormat"> - </argument> - <description> - </description> - </method> <method name="set_instance_color"> <return type="void"> </return> @@ -84,15 +50,6 @@ Set the color of a specific instance. </description> </method> - <method name="set_instance_count"> - <return type="void"> - </return> - <argument index="0" name="count" type="int"> - </argument> - <description> - Set the amount of instances that is going to be drawn. Changing this number will erase all the existing instance transform and color data. - </description> - </method> <method name="set_instance_transform"> <return type="void"> </return> @@ -104,48 +61,27 @@ Set the transform for a specific instance. </description> </method> - <method name="set_mesh"> - <return type="void"> - </return> - <argument index="0" name="mesh" type="Mesh"> - </argument> - <description> - Set the [Mesh] resource to be drawn in multiple instances. - </description> - </method> - <method name="set_transform_format"> - <return type="void"> - </return> - <argument index="0" name="format" type="int" enum="MultiMesh.TransformFormat"> - </argument> - <description> - </description> - </method> </methods> <members> - <member name="color_array" type="PoolColorArray" setter="_set_color_array" getter="_get_color_array"> - </member> <member name="color_format" type="int" setter="set_color_format" getter="get_color_format" enum="MultiMesh.ColorFormat"> </member> <member name="instance_count" type="int" setter="set_instance_count" getter="get_instance_count"> </member> <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh"> </member> - <member name="transform_array" type="PoolVector3Array" setter="_set_transform_array" getter="_get_transform_array"> - </member> <member name="transform_format" type="int" setter="set_transform_format" getter="get_transform_format" enum="MultiMesh.TransformFormat"> </member> </members> <constants> - <constant name="TRANSFORM_2D" value="0"> + <constant name="TRANSFORM_2D" value="0" enum="TransformFormat"> </constant> - <constant name="TRANSFORM_3D" value="1"> + <constant name="TRANSFORM_3D" value="1" enum="TransformFormat"> </constant> - <constant name="COLOR_NONE" value="0"> + <constant name="COLOR_NONE" value="0" enum="ColorFormat"> </constant> - <constant name="COLOR_8BIT" value="1"> + <constant name="COLOR_8BIT" value="1" enum="ColorFormat"> </constant> - <constant name="COLOR_FLOAT" value="2"> + <constant name="COLOR_FLOAT" value="2" enum="ColorFormat"> </constant> </constants> </class> |