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-rw-r--r--doc/classes/MultiMesh.xml76
1 files changed, 6 insertions, 70 deletions
diff --git a/doc/classes/MultiMesh.xml b/doc/classes/MultiMesh.xml
index b6a89d09f4..ff2d89b2ca 100644
--- a/doc/classes/MultiMesh.xml
+++ b/doc/classes/MultiMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MultiMesh" inherits="Resource" category="Core" version="3.0-alpha">
+<class name="MultiMesh" inherits="Resource" category="Core" version="3.0-beta">
<brief_description>
Provides high performance mesh instancing.
</brief_description>
@@ -21,12 +21,6 @@
Return the visibility AABB.
</description>
</method>
- <method name="get_color_format" qualifiers="const">
- <return type="int" enum="MultiMesh.ColorFormat">
- </return>
- <description>
- </description>
- </method>
<method name="get_instance_color" qualifiers="const">
<return type="Color">
</return>
@@ -36,13 +30,6 @@
Get the color of a specific instance.
</description>
</method>
- <method name="get_instance_count" qualifiers="const">
- <return type="int">
- </return>
- <description>
- Return the amount of instances that is going to be drawn.
- </description>
- </method>
<method name="get_instance_transform" qualifiers="const">
<return type="Transform">
</return>
@@ -52,27 +39,6 @@
Return the transform of a specific instance.
</description>
</method>
- <method name="get_mesh" qualifiers="const">
- <return type="Mesh">
- </return>
- <description>
- Return the [Mesh] resource drawn as multiple instances.
- </description>
- </method>
- <method name="get_transform_format" qualifiers="const">
- <return type="int" enum="MultiMesh.TransformFormat">
- </return>
- <description>
- </description>
- </method>
- <method name="set_color_format">
- <return type="void">
- </return>
- <argument index="0" name="format" type="int" enum="MultiMesh.ColorFormat">
- </argument>
- <description>
- </description>
- </method>
<method name="set_instance_color">
<return type="void">
</return>
@@ -84,15 +50,6 @@
Set the color of a specific instance.
</description>
</method>
- <method name="set_instance_count">
- <return type="void">
- </return>
- <argument index="0" name="count" type="int">
- </argument>
- <description>
- Set the amount of instances that is going to be drawn. Changing this number will erase all the existing instance transform and color data.
- </description>
- </method>
<method name="set_instance_transform">
<return type="void">
</return>
@@ -104,48 +61,27 @@
Set the transform for a specific instance.
</description>
</method>
- <method name="set_mesh">
- <return type="void">
- </return>
- <argument index="0" name="mesh" type="Mesh">
- </argument>
- <description>
- Set the [Mesh] resource to be drawn in multiple instances.
- </description>
- </method>
- <method name="set_transform_format">
- <return type="void">
- </return>
- <argument index="0" name="format" type="int" enum="MultiMesh.TransformFormat">
- </argument>
- <description>
- </description>
- </method>
</methods>
<members>
- <member name="color_array" type="PoolColorArray" setter="_set_color_array" getter="_get_color_array">
- </member>
<member name="color_format" type="int" setter="set_color_format" getter="get_color_format" enum="MultiMesh.ColorFormat">
</member>
<member name="instance_count" type="int" setter="set_instance_count" getter="get_instance_count">
</member>
<member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh">
</member>
- <member name="transform_array" type="PoolVector3Array" setter="_set_transform_array" getter="_get_transform_array">
- </member>
<member name="transform_format" type="int" setter="set_transform_format" getter="get_transform_format" enum="MultiMesh.TransformFormat">
</member>
</members>
<constants>
- <constant name="TRANSFORM_2D" value="0">
+ <constant name="TRANSFORM_2D" value="0" enum="TransformFormat">
</constant>
- <constant name="TRANSFORM_3D" value="1">
+ <constant name="TRANSFORM_3D" value="1" enum="TransformFormat">
</constant>
- <constant name="COLOR_NONE" value="0">
+ <constant name="COLOR_NONE" value="0" enum="ColorFormat">
</constant>
- <constant name="COLOR_8BIT" value="1">
+ <constant name="COLOR_8BIT" value="1" enum="ColorFormat">
</constant>
- <constant name="COLOR_FLOAT" value="2">
+ <constant name="COLOR_FLOAT" value="2" enum="ColorFormat">
</constant>
</constants>
</class>