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-rw-r--r--doc/classes/MultiMesh.xml26
1 files changed, 13 insertions, 13 deletions
diff --git a/doc/classes/MultiMesh.xml b/doc/classes/MultiMesh.xml
index 9d8f1e1e5d..bae2335cfb 100644
--- a/doc/classes/MultiMesh.xml
+++ b/doc/classes/MultiMesh.xml
@@ -22,45 +22,45 @@
</method>
<method name="get_instance_color" qualifiers="const">
<return type="Color" />
- <argument index="0" name="instance" type="int" />
+ <param index="0" name="instance" type="int" />
<description>
Gets a specific instance's color.
</description>
</method>
<method name="get_instance_custom_data" qualifiers="const">
<return type="Color" />
- <argument index="0" name="instance" type="int" />
+ <param index="0" name="instance" type="int" />
<description>
Returns the custom data that has been set for a specific instance.
</description>
</method>
<method name="get_instance_transform" qualifiers="const">
<return type="Transform3D" />
- <argument index="0" name="instance" type="int" />
+ <param index="0" name="instance" type="int" />
<description>
Returns the [Transform3D] of a specific instance.
</description>
</method>
<method name="get_instance_transform_2d" qualifiers="const">
<return type="Transform2D" />
- <argument index="0" name="instance" type="int" />
+ <param index="0" name="instance" type="int" />
<description>
Returns the [Transform2D] of a specific instance.
</description>
</method>
<method name="set_instance_color">
<return type="void" />
- <argument index="0" name="instance" type="int" />
- <argument index="1" name="color" type="Color" />
+ <param index="0" name="instance" type="int" />
+ <param index="1" name="color" type="Color" />
<description>
Sets the color of a specific instance by [i]multiplying[/i] the mesh's existing vertex colors.
- For the color to take effect, ensure that [member use_colors] is [code]true[/code] on the [MultiMesh] and [member BaseMaterial3D.vertex_color_use_as_albedo] is [code]true[/code] on the material.
+ For the color to take effect, ensure that [member use_colors] is [code]true[/code] on the [MultiMesh] and [member BaseMaterial3D.vertex_color_use_as_albedo] is [code]true[/code] on the material. If the color doesn't look as expected, make sure the material's albedo color is set to pure white ([code]Color(1, 1, 1)[/code]).
</description>
</method>
<method name="set_instance_custom_data">
<return type="void" />
- <argument index="0" name="instance" type="int" />
- <argument index="1" name="custom_data" type="Color" />
+ <param index="0" name="instance" type="int" />
+ <param index="1" name="custom_data" type="Color" />
<description>
Sets custom data for a specific instance. Although [Color] is used, it is just a container for 4 floating point numbers.
For the custom data to be used, ensure that [member use_custom_data] is [code]true[/code].
@@ -68,16 +68,16 @@
</method>
<method name="set_instance_transform">
<return type="void" />
- <argument index="0" name="instance" type="int" />
- <argument index="1" name="transform" type="Transform3D" />
+ <param index="0" name="instance" type="int" />
+ <param index="1" name="transform" type="Transform3D" />
<description>
Sets the [Transform3D] for a specific instance.
</description>
</method>
<method name="set_instance_transform_2d">
<return type="void" />
- <argument index="0" name="instance" type="int" />
- <argument index="1" name="transform" type="Transform2D" />
+ <param index="0" name="instance" type="int" />
+ <param index="1" name="transform" type="Transform2D" />
<description>
Sets the [Transform2D] for a specific instance.
</description>