diff options
Diffstat (limited to 'doc/classes/MultiMesh.xml')
-rw-r--r-- | doc/classes/MultiMesh.xml | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/classes/MultiMesh.xml b/doc/classes/MultiMesh.xml index 9bee8e2100..7148871e8c 100644 --- a/doc/classes/MultiMesh.xml +++ b/doc/classes/MultiMesh.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="MultiMesh" inherits="Resource" category="Core" version="3.1"> +<class name="MultiMesh" inherits="Resource" category="Core" version="3.2"> <brief_description> Provides high performance mesh instancing. </brief_description> @@ -12,8 +12,6 @@ <tutorials> <link>http://docs.godotengine.org/en/latest/tutorials/3d/vertex_animation/animating_thousands_of_fish.html</link> </tutorials> - <demos> - </demos> <methods> <method name="get_aabb" qualifiers="const"> <return type="AABB"> @@ -66,7 +64,7 @@ </argument> <description> Set the color of a specific instance. - For the color to take effect, ensure that [member color_format] is non-[code]null[/code] on the [code]MultiMesh[/code] and [member SpatialMaterial.vertex_color_use_as_albedo] is [code]true[/code] on the material. + For the color to take effect, ensure that [member color_format] is non-[code]null[/code] on the [MultiMesh] and [member SpatialMaterial.vertex_color_use_as_albedo] is [code]true[/code] on the material. </description> </method> <method name="set_instance_custom_data"> @@ -118,6 +116,8 @@ <member name="transform_format" type="int" setter="set_transform_format" getter="get_transform_format" enum="MultiMesh.TransformFormat"> Format of transform used to transform mesh, either 2D or 3D. </member> + <member name="visible_instance_count" type="int" setter="set_visible_instance_count" getter="get_visible_instance_count"> + </member> </members> <constants> <constant name="TRANSFORM_2D" value="0" enum="TransformFormat"> |