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-rw-r--r--doc/classes/MeshTexture.xml5
1 files changed, 2 insertions, 3 deletions
diff --git a/doc/classes/MeshTexture.xml b/doc/classes/MeshTexture.xml
index 2c94014879..bcc9adf90f 100644
--- a/doc/classes/MeshTexture.xml
+++ b/doc/classes/MeshTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MeshTexture" inherits="Texture" category="Core" version="3.2">
+<class name="MeshTexture" inherits="Texture2D" version="4.0">
<brief_description>
Simple texture that uses a mesh to draw itself.
</brief_description>
@@ -11,10 +11,9 @@
<methods>
</methods>
<members>
- <member name="base_texture" type="Texture" setter="set_base_texture" getter="get_base_texture">
+ <member name="base_texture" type="Texture2D" setter="set_base_texture" getter="get_base_texture">
Sets the base texture that the Mesh will use to draw.
</member>
- <member name="flags" type="int" setter="set_flags" getter="get_flags" override="true" default="0" />
<member name="image_size" type="Vector2" setter="set_image_size" getter="get_image_size" default="Vector2( 0, 0 )">
Sets the size of the image, needed for reference.
</member>