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Diffstat (limited to 'doc/classes/MeshTexture.xml')
-rw-r--r-- | doc/classes/MeshTexture.xml | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/doc/classes/MeshTexture.xml b/doc/classes/MeshTexture.xml new file mode 100644 index 0000000000..d305cca482 --- /dev/null +++ b/doc/classes/MeshTexture.xml @@ -0,0 +1,26 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="MeshTexture" inherits="Texture" category="Core" version="3.2"> + <brief_description> + Simple texture that uses a mesh to draw itself. + </brief_description> + <description> + Simple texture that uses a mesh to draw itself. It's limited because flags can't be changed and region drawing is not supported. + </description> + <tutorials> + </tutorials> + <methods> + </methods> + <members> + <member name="base_texture" type="Texture" setter="set_base_texture" getter="get_base_texture"> + Set the base texture that the Mesh will use to draw. + </member> + <member name="image_size" type="Vector2" setter="set_image_size" getter="get_image_size"> + Set the size of the image, needed for reference. + </member> + <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh"> + Set the mesh used to draw. It must be a mesh using 2D vertices. + </member> + </members> + <constants> + </constants> +</class> |