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-rw-r--r--doc/classes/MeshDataTool.xml60
1 files changed, 30 insertions, 30 deletions
diff --git a/doc/classes/MeshDataTool.xml b/doc/classes/MeshDataTool.xml
index eeb251c8c7..22c31306bf 100644
--- a/doc/classes/MeshDataTool.xml
+++ b/doc/classes/MeshDataTool.xml
@@ -4,9 +4,9 @@
Helper tool to access and edit [Mesh] data.
</brief_description>
<description>
- The MeshDataTool provides access to individual vertices in a [Mesh]. It allows users to read and edit vertex data of meshes. It also creates an array of faces and edges.
- To use the MeshDataTool, load a mesh with [method create_from_surface]. When you are finished editing the data commit the data to a mesh with [method commit_to_surface].
- Below is an example of how the MeshDataTool may be used.
+ MeshDataTool provides access to individual vertices in a [Mesh]. It allows users to read and edit vertex data of meshes. It also creates an array of faces and edges.
+ To use MeshDataTool, load a mesh with [method create_from_surface]. When you are finished editing the data commit the data to a mesh with [method commit_to_surface].
+ Below is an example of how MeshDataTool may be used.
[codeblock]
var mdt = MeshDataTool.new()
mdt.create_from_surface(mesh, 0)
@@ -46,7 +46,7 @@
</argument>
<description>
Uses specified surface of given [Mesh] to populate data for MeshDataTool.
- Requires [Mesh] with primitive type [code]PRIMITIVE_TRIANGLES[/code].
+ Requires [Mesh] with primitive type [constant Mesh.PRIMITIVE_TRIANGLES].
</description>
</method>
<method name="get_edge_count" qualifiers="const">
@@ -111,7 +111,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
- Returns meta data associated with given face.
+ Returns the metadata associated with the given face.
</description>
</method>
<method name="get_face_normal" qualifiers="const">
@@ -120,7 +120,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
- Calculates and returns face normal of given face.
+ Calculates and returns the face normal of the given face.
</description>
</method>
<method name="get_face_vertex" qualifiers="const">
@@ -131,7 +131,7 @@
<argument index="1" name="vertex" type="int">
</argument>
<description>
- Returns specified vertex of given face.
+ Returns the specified vertex of the given face.
Vertex argument must be 2 or less because faces contain three vertices.
</description>
</method>
@@ -139,15 +139,15 @@
<return type="int">
</return>
<description>
- Returns format of [Mesh]. Format is an integer made up of [Mesh] format flags combined together. For example, a mesh containing both vertices and normals would return a format of [code]3[/code] because [code]ARRAY_FORMAT_VERTEX[/code] is [code]1[/code] and [code]ARRAY_FORMAT_NORMAL[/code] is [code]2[/code].
- For list of format flags see [ArrayMesh].
+ Returns the [Mesh]'s format. Format is an integer made up of [Mesh] format flags combined together. For example, a mesh containing both vertices and normals would return a format of [code]3[/code] because [constant ArrayMesh.ARRAY_FORMAT_VERTEX] is [code]1[/code] and [constant ArrayMesh.ARRAY_FORMAT_NORMAL] is [code]2[/code].
+ See [enum ArrayMesh.ArrayFormat] for a list of format flags.
</description>
</method>
<method name="get_material" qualifiers="const">
<return type="Material">
</return>
<description>
- Returns material assigned to the [Mesh].
+ Returns the material assigned to the [Mesh].
</description>
</method>
<method name="get_vertex" qualifiers="const">
@@ -190,7 +190,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
- Returns array of edges that share given vertex.
+ Returns an array of edges that share the given vertex.
</description>
</method>
<method name="get_vertex_faces" qualifiers="const">
@@ -199,7 +199,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
- Returns array of faces that share given vertex.
+ Returns an array of faces that share the given vertex.
</description>
</method>
<method name="get_vertex_meta" qualifiers="const">
@@ -208,7 +208,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
- Returns meta data associated with given vertex.
+ Returns the metadata associated with the given vertex.
</description>
</method>
<method name="get_vertex_normal" qualifiers="const">
@@ -217,7 +217,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
- Returns normal of given vertex.
+ Returns the normal of the given vertex.
</description>
</method>
<method name="get_vertex_tangent" qualifiers="const">
@@ -226,7 +226,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
- Returns tangent of given vertex.
+ Returns the tangent of the given vertex.
</description>
</method>
<method name="get_vertex_uv" qualifiers="const">
@@ -235,7 +235,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
- Returns UV of given vertex.
+ Returns the UV of the given vertex.
</description>
</method>
<method name="get_vertex_uv2" qualifiers="const">
@@ -244,7 +244,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
- Returns UV2 of given vertex.
+ Returns the UV2 of the given vertex.
</description>
</method>
<method name="get_vertex_weights" qualifiers="const">
@@ -253,7 +253,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
- Returns bone weights of given vertex.
+ Returns bone weights of the given vertex.
</description>
</method>
<method name="set_edge_meta">
@@ -264,7 +264,7 @@
<argument index="1" name="meta" type="Variant">
</argument>
<description>
- Sets the meta data of given edge.
+ Sets the metadata of the given edge.
</description>
</method>
<method name="set_face_meta">
@@ -275,7 +275,7 @@
<argument index="1" name="meta" type="Variant">
</argument>
<description>
- Sets the meta data of given face.
+ Sets the metadata of the given face.
</description>
</method>
<method name="set_material">
@@ -284,7 +284,7 @@
<argument index="0" name="material" type="Material">
</argument>
<description>
- Sets the material to be used by newly constructed [Mesh].
+ Sets the material to be used by newly-constructed [Mesh].
</description>
</method>
<method name="set_vertex">
@@ -295,7 +295,7 @@
<argument index="1" name="vertex" type="Vector3">
</argument>
<description>
- Sets the position of given vertex.
+ Sets the position of the given vertex.
</description>
</method>
<method name="set_vertex_bones">
@@ -306,7 +306,7 @@
<argument index="1" name="bones" type="PoolIntArray">
</argument>
<description>
- Sets the bones of given vertex.
+ Sets the bones of the given vertex.
</description>
</method>
<method name="set_vertex_color">
@@ -317,7 +317,7 @@
<argument index="1" name="color" type="Color">
</argument>
<description>
- Sets the color of given vertex.
+ Sets the color of the given vertex.
</description>
</method>
<method name="set_vertex_meta">
@@ -328,7 +328,7 @@
<argument index="1" name="meta" type="Variant">
</argument>
<description>
- Sets the meta data associated with given vertex.
+ Sets the metadata associated with the given vertex.
</description>
</method>
<method name="set_vertex_normal">
@@ -339,7 +339,7 @@
<argument index="1" name="normal" type="Vector3">
</argument>
<description>
- Sets the normal of given vertex.
+ Sets the normal of the given vertex.
</description>
</method>
<method name="set_vertex_tangent">
@@ -350,7 +350,7 @@
<argument index="1" name="tangent" type="Plane">
</argument>
<description>
- Sets the tangent of given vertex.
+ Sets the tangent of the given vertex.
</description>
</method>
<method name="set_vertex_uv">
@@ -361,7 +361,7 @@
<argument index="1" name="uv" type="Vector2">
</argument>
<description>
- Sets the UV of given vertex.
+ Sets the UV of the given vertex.
</description>
</method>
<method name="set_vertex_uv2">
@@ -372,7 +372,7 @@
<argument index="1" name="uv2" type="Vector2">
</argument>
<description>
- Sets the UV2 of given vertex.
+ Sets the UV2 of the given vertex.
</description>
</method>
<method name="set_vertex_weights">
@@ -383,7 +383,7 @@
<argument index="1" name="weights" type="PoolRealArray">
</argument>
<description>
- Sets the bone weights of given vertex.
+ Sets the bone weights of the given vertex.
</description>
</method>
</methods>