diff options
Diffstat (limited to 'doc/classes/MeshDataTool.xml')
-rw-r--r-- | doc/classes/MeshDataTool.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/MeshDataTool.xml b/doc/classes/MeshDataTool.xml index 3c679047a0..c0ee1e1956 100644 --- a/doc/classes/MeshDataTool.xml +++ b/doc/classes/MeshDataTool.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="MeshDataTool" inherits="Reference" version="4.0"> +<class name="MeshDataTool" inherits="RefCounted" version="4.0"> <brief_description> Helper tool to access and edit [Mesh] data. </brief_description> @@ -45,7 +45,7 @@ AddChild(mi); [/csharp] [/codeblocks] - See also [ArrayMesh], [ImmediateGeometry3D] and [SurfaceTool] for procedural geometry generation. + See also [ArrayMesh], [ImmediateMesh] and [SurfaceTool] for procedural geometry generation. [b]Note:[/b] Godot uses clockwise [url=https://learnopengl.com/Advanced-OpenGL/Face-culling]winding order[/url] for front faces of triangle primitive modes. </description> <tutorials> |