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-rw-r--r--doc/classes/Mesh.xml12
1 files changed, 7 insertions, 5 deletions
diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml
index 048e7074f1..f7b3b0d7ea 100644
--- a/doc/classes/Mesh.xml
+++ b/doc/classes/Mesh.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Mesh" inherits="Resource" category="Core" version="3.2">
<brief_description>
- A [Resource] that contains vertex-array based geometry.
+ A [Resource] that contains vertex array-based geometry.
</brief_description>
<description>
- Mesh is a type of [Resource] that contains vertex-array based geometry, divided in [i]surfaces[/i]. Each surface contains a completely separate array and a material used to draw it. Design wise, a mesh with multiple surfaces is preferred to a single surface, because objects created in 3D editing software commonly contain multiple materials.
+ Mesh is a type of [Resource] that contains vertex array-based geometry, divided in [i]surfaces[/i]. Each surface contains a completely separate array and a material used to draw it. Design wise, a mesh with multiple surfaces is preferred to a single surface, because objects created in 3D editing software commonly contain multiple materials.
</description>
<tutorials>
</tutorials>
@@ -22,7 +22,8 @@
<argument index="0" name="margin" type="float">
</argument>
<description>
- Calculate an outline mesh at a defined offset (margin) from the original mesh. Note: Typically returns the vertices in reverse order (e.g. clockwise to anti-clockwise).
+ Calculate an outline mesh at a defined offset (margin) from the original mesh.
+ [b]Note:[/b] This method typically returns the vertices in reverse order (e.g. clockwise to counterclockwise).
</description>
</method>
<method name="create_trimesh_shape" qualifiers="const">
@@ -88,12 +89,12 @@
<argument index="1" name="material" type="Material">
</argument>
<description>
- Set a [Material] for a given surface. Surface will be rendered using this material.
+ Sets a [Material] for a given surface. Surface will be rendered using this material.
</description>
</method>
</methods>
<members>
- <member name="lightmap_size_hint" type="Vector2" setter="set_lightmap_size_hint" getter="get_lightmap_size_hint">
+ <member name="lightmap_size_hint" type="Vector2" setter="set_lightmap_size_hint" getter="get_lightmap_size_hint" default="Vector2( 0, 0 )">
</member>
</members>
<constants>
@@ -194,6 +195,7 @@
Array of indices.
</constant>
<constant name="ARRAY_MAX" value="9" enum="ArrayType">
+ Represents the size of the [enum ArrayType] enum.
</constant>
</constants>
</class>