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-rw-r--r--doc/classes/Mesh.xml8
1 files changed, 7 insertions, 1 deletions
diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml
index ed7c39d4d9..2cc0bd2ef9 100644
--- a/doc/classes/Mesh.xml
+++ b/doc/classes/Mesh.xml
@@ -16,8 +16,14 @@
<method name="create_convex_shape" qualifiers="const">
<return type="Shape3D">
</return>
+ <argument index="0" name="clean" type="bool" default="true">
+ </argument>
+ <argument index="1" name="simplify" type="bool" default="false">
+ </argument>
<description>
Calculate a [ConvexPolygonShape3D] from the mesh.
+ If [code]clean[/code] is [code]true[/code] (default), duplicate and interior vertices are removed automatically. You can set it to [code]false[/code] to make the process faster if not needed.
+ If [code]simplify[/code] is [code]true[/code], the geometry can be further simplified to reduce the amount of vertices. Disabled by default.
</description>
</method>
<method name="create_outline" qualifiers="const">
@@ -106,7 +112,7 @@
</method>
</methods>
<members>
- <member name="lightmap_size_hint" type="Vector2i" setter="set_lightmap_size_hint" getter="get_lightmap_size_hint" default="Vector2i( 0, 0 )">
+ <member name="lightmap_size_hint" type="Vector2i" setter="set_lightmap_size_hint" getter="get_lightmap_size_hint" default="Vector2i(0, 0)">
Sets a hint to be used for lightmap resolution.
</member>
</members>