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-rw-r--r--doc/classes/Mesh.xml48
1 files changed, 24 insertions, 24 deletions
diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml
index 48fa2754d5..8e98efa6fc 100644
--- a/doc/classes/Mesh.xml
+++ b/doc/classes/Mesh.xml
@@ -25,7 +25,7 @@
</method>
<method name="_get_blend_shape_name" qualifiers="virtual const">
<return type="StringName" />
- <argument index="0" name="index" type="int" />
+ <param index="0" name="index" type="int" />
<description>
</description>
</method>
@@ -36,79 +36,79 @@
</method>
<method name="_set_blend_shape_name" qualifiers="virtual">
<return type="void" />
- <argument index="0" name="index" type="int" />
- <argument index="1" name="name" type="StringName" />
+ <param index="0" name="index" type="int" />
+ <param index="1" name="name" type="StringName" />
<description>
</description>
</method>
<method name="_surface_get_array_index_len" qualifiers="virtual const">
<return type="int" />
- <argument index="0" name="index" type="int" />
+ <param index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="_surface_get_array_len" qualifiers="virtual const">
<return type="int" />
- <argument index="0" name="index" type="int" />
+ <param index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="_surface_get_arrays" qualifiers="virtual const">
<return type="Array" />
- <argument index="0" name="index" type="int" />
+ <param index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="_surface_get_blend_shape_arrays" qualifiers="virtual const">
<return type="Array" />
- <argument index="0" name="index" type="int" />
+ <param index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="_surface_get_format" qualifiers="virtual const">
<return type="int" />
- <argument index="0" name="index" type="int" />
+ <param index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="_surface_get_lods" qualifiers="virtual const">
<return type="Dictionary" />
- <argument index="0" name="index" type="int" />
+ <param index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="_surface_get_material" qualifiers="virtual const">
<return type="Material" />
- <argument index="0" name="index" type="int" />
+ <param index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="_surface_get_primitive_type" qualifiers="virtual const">
<return type="int" />
- <argument index="0" name="index" type="int" />
+ <param index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="_surface_set_material" qualifiers="virtual">
<return type="void" />
- <argument index="0" name="index" type="int" />
- <argument index="1" name="material" type="Material" />
+ <param index="0" name="index" type="int" />
+ <param index="1" name="material" type="Material" />
<description>
</description>
</method>
<method name="create_convex_shape" qualifiers="const">
<return type="Shape3D" />
- <argument index="0" name="clean" type="bool" default="true" />
- <argument index="1" name="simplify" type="bool" default="false" />
+ <param index="0" name="clean" type="bool" default="true" />
+ <param index="1" name="simplify" type="bool" default="false" />
<description>
Calculate a [ConvexPolygonShape3D] from the mesh.
- If [code]clean[/code] is [code]true[/code] (default), duplicate and interior vertices are removed automatically. You can set it to [code]false[/code] to make the process faster if not needed.
- If [code]simplify[/code] is [code]true[/code], the geometry can be further simplified to reduce the amount of vertices. Disabled by default.
+ If [param clean] is [code]true[/code] (default), duplicate and interior vertices are removed automatically. You can set it to [code]false[/code] to make the process faster if not needed.
+ If [param simplify] is [code]true[/code], the geometry can be further simplified to reduce the number of vertices. Disabled by default.
</description>
</method>
<method name="create_outline" qualifiers="const">
<return type="Mesh" />
- <argument index="0" name="margin" type="float" />
+ <param index="0" name="margin" type="float" />
<description>
Calculate an outline mesh at a defined offset (margin) from the original mesh.
[b]Note:[/b] This method typically returns the vertices in reverse order (e.g. clockwise to counterclockwise).
@@ -142,34 +142,34 @@
<method name="get_surface_count" qualifiers="const">
<return type="int" />
<description>
- Returns the amount of surfaces that the [Mesh] holds.
+ Returns the number of surfaces that the [Mesh] holds.
</description>
</method>
<method name="surface_get_arrays" qualifiers="const">
<return type="Array" />
- <argument index="0" name="surf_idx" type="int" />
+ <param index="0" name="surf_idx" type="int" />
<description>
Returns the arrays for the vertices, normals, uvs, etc. that make up the requested surface (see [method ArrayMesh.add_surface_from_arrays]).
</description>
</method>
<method name="surface_get_blend_shape_arrays" qualifiers="const">
<return type="Array" />
- <argument index="0" name="surf_idx" type="int" />
+ <param index="0" name="surf_idx" type="int" />
<description>
Returns the blend shape arrays for the requested surface.
</description>
</method>
<method name="surface_get_material" qualifiers="const">
<return type="Material" />
- <argument index="0" name="surf_idx" type="int" />
+ <param index="0" name="surf_idx" type="int" />
<description>
Returns a [Material] in a given surface. Surface is rendered using this material.
</description>
</method>
<method name="surface_set_material">
<return type="void" />
- <argument index="0" name="surf_idx" type="int" />
- <argument index="1" name="material" type="Material" />
+ <param index="0" name="surf_idx" type="int" />
+ <param index="1" name="material" type="Material" />
<description>
Sets a [Material] for a given surface. Surface will be rendered using this material.
</description>