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-rw-r--r--doc/classes/Material.xml2
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diff --git a/doc/classes/Material.xml b/doc/classes/Material.xml
index f3686876ca..10a7061bef 100644
--- a/doc/classes/Material.xml
+++ b/doc/classes/Material.xml
@@ -7,6 +7,8 @@
Material is a base [Resource] used for coloring and shading geometry. All materials inherit from it and almost all [VisualInstance3D] derived nodes carry a Material. A few flags and parameters are shared between all material types and are configured here.
</description>
<tutorials>
+ <link title="3D Material Testers Demo">https://godotengine.org/asset-library/asset/123</link>
+ <link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
</tutorials>
<methods>
</methods>