diff options
Diffstat (limited to 'doc/classes/Material.xml')
-rw-r--r-- | doc/classes/Material.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Material.xml b/doc/classes/Material.xml index ba74be330e..a0c1979646 100644 --- a/doc/classes/Material.xml +++ b/doc/classes/Material.xml @@ -13,7 +13,7 @@ <members> <member name="next_pass" type="Material" setter="set_next_pass" getter="get_next_pass"> Sets the [Material] to be used for the next pass. This renders the object again using a different material. - [b]Note:[/b] only applies to [SpatialMaterial]s and [ShaderMaterial]s with type "Spatial". + [b]Note:[/b] only applies to [StandardMaterial3D]s and [ShaderMaterial]s with type "Spatial". </member> <member name="render_priority" type="int" setter="set_render_priority" getter="get_render_priority" default="0"> Sets the render priority for transparent objects in 3D scenes. Higher priority objects will be sorted in front of lower priority objects. |