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-rw-r--r--doc/classes/MainLoop.xml32
1 files changed, 0 insertions, 32 deletions
diff --git a/doc/classes/MainLoop.xml b/doc/classes/MainLoop.xml
index 55ae54d12b..3c3cbbfa29 100644
--- a/doc/classes/MainLoop.xml
+++ b/doc/classes/MainLoop.xml
@@ -78,38 +78,6 @@
If implemented, the method must return a boolean value. [code]true[/code] ends the main loop, while [code]false[/code] lets it proceed to the next frame.
</description>
</method>
- <method name="finish">
- <return type="void">
- </return>
- <description>
- Should not be called manually, override [method _finalize] instead. Will be removed in Godot 4.0.
- </description>
- </method>
- <method name="idle">
- <return type="bool">
- </return>
- <argument index="0" name="delta" type="float">
- </argument>
- <description>
- Should not be called manually, override [method _idle] instead. Will be removed in Godot 4.0.
- </description>
- </method>
- <method name="init">
- <return type="void">
- </return>
- <description>
- Should not be called manually, override [method _initialize] instead. Will be removed in Godot 4.0.
- </description>
- </method>
- <method name="iteration">
- <return type="bool">
- </return>
- <argument index="0" name="delta" type="float">
- </argument>
- <description>
- Should not be called manually, override [method _iteration] instead. Will be removed in Godot 4.0.
- </description>
- </method>
</methods>
<signals>
<signal name="on_request_permissions_result">