summaryrefslogtreecommitdiff
path: root/doc/classes/LightmapperRD.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/LightmapperRD.xml')
-rw-r--r--doc/classes/LightmapperRD.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/LightmapperRD.xml b/doc/classes/LightmapperRD.xml
index e4b68a7ef8..a3c815f58e 100644
--- a/doc/classes/LightmapperRD.xml
+++ b/doc/classes/LightmapperRD.xml
@@ -5,7 +5,7 @@
</brief_description>
<description>
LightmapperRD ("RD" stands for [RenderingDevice]) is the built-in GPU-based lightmapper for use with [LightmapGI]. On most dedicated GPUs, it can bake lightmaps much faster than most CPU-based lightmappers. LightmapperRD uses compute shaders to bake lightmaps, so it does not require CUDA or OpenCL libraries to be installed to be usable.
- [b]Note:[/b] Only usable when using the Vulkan backend (Clustered or Mobile), not OpenGL.
+ [b]Note:[/b] Only usable when using the Vulkan backend (Forward+ or Mobile), not OpenGL.
</description>
<tutorials>
</tutorials>