diff options
Diffstat (limited to 'doc/classes/LightmapGI.xml')
-rw-r--r-- | doc/classes/LightmapGI.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/LightmapGI.xml b/doc/classes/LightmapGI.xml index 723e6bbf21..235e412757 100644 --- a/doc/classes/LightmapGI.xml +++ b/doc/classes/LightmapGI.xml @@ -9,7 +9,7 @@ [b]Performance:[/b] [LightmapGI] provides the best possible run-time performance for global illumination. It is suitable for low-end hardware including integrated graphics and mobile devices. [b]Note:[/b] Due to how lightmaps work, most properties only have a visible effect once lightmaps are baked again. [b]Note:[/b] Lightmap baking on [CSGShape3D]s and [PrimitiveMesh]es is not supported, as these cannot store UV2 data required for baking. - [b]Note:[/b] If no custom lightmappers are installed, [LightmapGI] can only be baked when using the Vulkan backend (Clustered or Mobile), not OpenGL. + [b]Note:[/b] If no custom lightmappers are installed, [LightmapGI] can only be baked when using the Vulkan backend (Forward+ or Mobile), not OpenGL. </description> <tutorials> </tutorials> @@ -73,7 +73,7 @@ High bake quality (slow bake times). The quality of this preset can be adjusted by changing [member ProjectSettings.rendering/lightmapping/bake_quality/high_quality_ray_count] and [member ProjectSettings.rendering/lightmapping/bake_quality/high_quality_probe_ray_count]. </constant> <constant name="BAKE_QUALITY_ULTRA" value="3" enum="BakeQuality"> - Highest bake quality (slowest bake times). The quality of this preset can be adjusted by changing [member ProjectSettings.rendering/lightmapping/bake_quality/high_quality_ray_count] and [member ProjectSettings.rendering/lightmapping/bake_quality/ultra_quality_probe_ray_count]. + Highest bake quality (slowest bake times). The quality of this preset can be adjusted by changing [member ProjectSettings.rendering/lightmapping/bake_quality/ultra_quality_ray_count] and [member ProjectSettings.rendering/lightmapping/bake_quality/ultra_quality_probe_ray_count]. </constant> <constant name="GENERATE_PROBES_DISABLED" value="0" enum="GenerateProbes"> Don't generate lightmap probes for lighting dynamic objects. |