diff options
Diffstat (limited to 'doc/classes/Light2D.xml')
-rw-r--r-- | doc/classes/Light2D.xml | 17 |
1 files changed, 7 insertions, 10 deletions
diff --git a/doc/classes/Light2D.xml b/doc/classes/Light2D.xml index f6698352ab..32bf6a67a9 100644 --- a/doc/classes/Light2D.xml +++ b/doc/classes/Light2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Light2D" inherits="Node2D" version="4.0"> +<class name="Light2D" inherits="Node2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Casts light in a 2D environment. </brief_description> @@ -8,20 +8,17 @@ [b]Note:[/b] Light2D can also be used as a mask. </description> <tutorials> - <link title="2D lights and shadows">https://docs.godotengine.org/en/latest/tutorials/2d/2d_lights_and_shadows.html</link> + <link title="2D lights and shadows">$DOCS_URL/tutorials/2d/2d_lights_and_shadows.html</link> </tutorials> <methods> <method name="get_height" qualifiers="const"> - <return type="float"> - </return> + <return type="float" /> <description> </description> </method> <method name="set_height"> - <return type="void"> - </return> - <argument index="0" name="height" type="float"> - </argument> + <return type="void" /> + <argument index="0" name="height" type="float" /> <description> </description> </method> @@ -30,7 +27,7 @@ <member name="blend_mode" type="int" setter="set_blend_mode" getter="get_blend_mode" enum="Light2D.BlendMode" default="0"> The Light2D's blend mode. See [enum BlendMode] constants for values. </member> - <member name="color" type="Color" setter="set_color" getter="get_color" default="Color( 1, 1, 1, 1 )"> + <member name="color" type="Color" setter="set_color" getter="get_color" default="Color(1, 1, 1, 1)"> The Light2D's [Color]. </member> <member name="editor_only" type="bool" setter="set_editor_only" getter="is_editor_only" default="false"> @@ -57,7 +54,7 @@ <member name="range_z_min" type="int" setter="set_z_range_min" getter="get_z_range_min" default="-1024"> Minimum [code]z[/code] value of objects that are affected by the Light2D. </member> - <member name="shadow_color" type="Color" setter="set_shadow_color" getter="get_shadow_color" default="Color( 0, 0, 0, 0 )"> + <member name="shadow_color" type="Color" setter="set_shadow_color" getter="get_shadow_color" default="Color(0, 0, 0, 0)"> [Color] of shadows cast by the Light2D. </member> <member name="shadow_enabled" type="bool" setter="set_shadow_enabled" getter="is_shadow_enabled" default="false"> |