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-rw-r--r--doc/classes/Light.xml3
1 files changed, 2 insertions, 1 deletions
diff --git a/doc/classes/Light.xml b/doc/classes/Light.xml
index 4aa39ffff6..30722919d5 100644
--- a/doc/classes/Light.xml
+++ b/doc/classes/Light.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Light" inherits="VisualInstance" category="Core" version="3.0-beta">
+<class name="Light" inherits="VisualInstance" category="Core" version="3.0-stable">
<brief_description>
Provides a base class for different kinds of light nodes.
</brief_description>
@@ -7,6 +7,7 @@
Light is the abstract base class for light nodes, so it shouldn't be used directly (It can't be instanced). Other types of light nodes inherit from it. Light contains the common variables and parameters used for lighting.
</description>
<tutorials>
+ http://docs.godotengine.org/en/3.0/tutorials/3d/lights_and_shadows.html
</tutorials>
<demos>
</demos>