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-rw-r--r--doc/classes/KinematicCollision3D.xml7
1 files changed, 7 insertions, 0 deletions
diff --git a/doc/classes/KinematicCollision3D.xml b/doc/classes/KinematicCollision3D.xml
index abdb5b4f4e..5477736c25 100644
--- a/doc/classes/KinematicCollision3D.xml
+++ b/doc/classes/KinematicCollision3D.xml
@@ -10,6 +10,13 @@
<tutorials>
</tutorials>
<methods>
+ <method name="get_angle" qualifiers="const">
+ <return type="float" />
+ <argument index="0" name="up_direction" type="Vector3" default="Vector3(0, 1, 0)" />
+ <description>
+ The collision angle according to [code]up_direction[/code], which is [code]Vector3.UP[/code] by default. This value is always positive.
+ </description>
+ </method>
</methods>
<members>
<member name="collider" type="Object" setter="" getter="get_collider">