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-rw-r--r--doc/classes/KinematicCollision2D.xml15
1 files changed, 9 insertions, 6 deletions
diff --git a/doc/classes/KinematicCollision2D.xml b/doc/classes/KinematicCollision2D.xml
index 8748f89618..d7999f1aa0 100644
--- a/doc/classes/KinematicCollision2D.xml
+++ b/doc/classes/KinematicCollision2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="KinematicCollision2D" inherits="Reference" version="4.0">
+<class name="KinematicCollision2D" inherits="RefCounted" version="4.0">
<brief_description>
Collision data for [method PhysicsBody2D.move_and_collide] collisions.
</brief_description>
@@ -21,28 +21,31 @@
<member name="collider_metadata" type="Variant" setter="" getter="get_collider_metadata">
The colliding body's metadata. See [Object].
</member>
+ <member name="collider_rid" type="RID" setter="" getter="get_collider_rid">
+ The colliding body's [RID] used by the [PhysicsServer2D].
+ </member>
<member name="collider_shape" type="Object" setter="" getter="get_collider_shape">
The colliding body's shape.
</member>
<member name="collider_shape_index" type="int" setter="" getter="get_collider_shape_index" default="0">
The colliding shape's index. See [CollisionObject2D].
</member>
- <member name="collider_velocity" type="Vector2" setter="" getter="get_collider_velocity" default="Vector2( 0, 0 )">
+ <member name="collider_velocity" type="Vector2" setter="" getter="get_collider_velocity" default="Vector2(0, 0)">
The colliding object's velocity.
</member>
<member name="local_shape" type="Object" setter="" getter="get_local_shape">
The moving object's colliding shape.
</member>
- <member name="normal" type="Vector2" setter="" getter="get_normal" default="Vector2( 0, 0 )">
+ <member name="normal" type="Vector2" setter="" getter="get_normal" default="Vector2(0, 0)">
The colliding body's shape's normal at the point of collision.
</member>
- <member name="position" type="Vector2" setter="" getter="get_position" default="Vector2( 0, 0 )">
+ <member name="position" type="Vector2" setter="" getter="get_position" default="Vector2(0, 0)">
The point of collision, in global coordinates.
</member>
- <member name="remainder" type="Vector2" setter="" getter="get_remainder" default="Vector2( 0, 0 )">
+ <member name="remainder" type="Vector2" setter="" getter="get_remainder" default="Vector2(0, 0)">
The moving object's remaining movement vector.
</member>
- <member name="travel" type="Vector2" setter="" getter="get_travel" default="Vector2( 0, 0 )">
+ <member name="travel" type="Vector2" setter="" getter="get_travel" default="Vector2(0, 0)">
The distance the moving object traveled before collision.
</member>
</members>