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Diffstat (limited to 'doc/classes/KinematicCollision2D.xml')
-rw-r--r-- | doc/classes/KinematicCollision2D.xml | 119 |
1 files changed, 119 insertions, 0 deletions
diff --git a/doc/classes/KinematicCollision2D.xml b/doc/classes/KinematicCollision2D.xml new file mode 100644 index 0000000000..7a40a39292 --- /dev/null +++ b/doc/classes/KinematicCollision2D.xml @@ -0,0 +1,119 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="KinematicCollision2D" inherits="Reference" category="Core" version="3.0.alpha.custom_build"> + <brief_description> + Collision data for KinematicBody2D collisions. + </brief_description> + <description> + Contains collision data for KinematicBody2D collisions. When a [KinematicBody2D] is moved using [method KinematicBody2D.move_and_collide], it stops if it detects a collision with another body. If a collision is detected, a KinematicCollision2D object is returned. + This object contains information about the collision, including the colliding object, the remaining motion, and the collision position. This information can be used to calculate a collision response. + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="get_collider" qualifiers="const"> + <return type="Object"> + </return> + <description> + </description> + </method> + <method name="get_collider_id" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_collider_metadata" qualifiers="const"> + <return type="Variant"> + </return> + <description> + </description> + </method> + <method name="get_collider_shape" qualifiers="const"> + <return type="Object"> + </return> + <description> + </description> + </method> + <method name="get_collider_shape_index" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_collider_velocity" qualifiers="const"> + <return type="Vector2"> + </return> + <description> + </description> + </method> + <method name="get_local_shape" qualifiers="const"> + <return type="Object"> + </return> + <description> + </description> + </method> + <method name="get_normal" qualifiers="const"> + <return type="Vector2"> + </return> + <description> + </description> + </method> + <method name="get_position" qualifiers="const"> + <return type="Vector2"> + </return> + <description> + </description> + </method> + <method name="get_remainder" qualifiers="const"> + <return type="Vector2"> + </return> + <description> + </description> + </method> + <method name="get_travel" qualifiers="const"> + <return type="Vector2"> + </return> + <description> + </description> + </method> + </methods> + <members> + <member name="collider" type="Object" setter="" getter="get_collider"> + The colliding body. + </member> + <member name="collider_id" type="int" setter="" getter="get_collider_id"> + The colliding body's unique [RID]. + </member> + <member name="collider_metadata" type="Variant" setter="" getter="get_collider_metadata"> + The colliding body's metadata. See [Object]. + </member> + <member name="collider_shape" type="Object" setter="" getter="get_collider_shape"> + The colliding body's shape. + </member> + <member name="collider_shape_index" type="int" setter="" getter="get_collider_shape_index"> + The colliding shape's index. See [CollisionObject2D]. + </member> + <member name="collider_velocity" type="Vector2" setter="" getter="get_collider_velocity"> + The colliding object's velocity. + </member> + <member name="local_shape" type="Object" setter="" getter="get_local_shape"> + The moving object's colliding shape. + </member> + <member name="normal" type="Vector2" setter="" getter="get_normal"> + The colliding body's shape's normal at the point of collision. + </member> + <member name="position" type="Vector2" setter="" getter="get_position"> + The point of collision. + </member> + <member name="remainder" type="Vector2" setter="" getter="get_remainder"> + The moving object's remaining movement vector. + </member> + <member name="travel" type="Vector2" setter="" getter="get_travel"> + The distance the moving object traveled before collision. + </member> + </members> + <constants> + </constants> +</class> |