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-rw-r--r--doc/classes/KinematicBody.xml4
1 files changed, 3 insertions, 1 deletions
diff --git a/doc/classes/KinematicBody.xml b/doc/classes/KinematicBody.xml
index 2fab689f89..164932749f 100644
--- a/doc/classes/KinematicBody.xml
+++ b/doc/classes/KinematicBody.xml
@@ -18,6 +18,7 @@
<argument index="0" name="axis" type="int" enum="PhysicsServer.BodyAxis">
</argument>
<description>
+ Returns [code]true[/code] if the specified [code]axis[/code] is locked. See also [member move_lock_x], [member move_lock_y] and [member move_lock_z].
</description>
</method>
<method name="get_floor_velocity" qualifiers="const">
@@ -125,7 +126,7 @@
</argument>
<description>
Moves the body while keeping it attached to slopes. Similar to [method move_and_slide].
- As long as the [code]snap[/code] vector is in contact with the ground, the body will remain attached to the surface. This means you must disable snap in order to jump, for example. You can do this by setting[code]snap[/code] to[code](0, 0, 0)[/code] or by using [method move_and_slide] instead.
+ As long as the [code]snap[/code] vector is in contact with the ground, the body will remain attached to the surface. This means you must disable snap in order to jump, for example. You can do this by setting [code]snap[/code] to [code](0, 0, 0)[/code] or by using [method move_and_slide] instead.
</description>
</method>
<method name="set_axis_lock">
@@ -136,6 +137,7 @@
<argument index="1" name="lock" type="bool">
</argument>
<description>
+ Locks or unlocks the specified [code]axis[/code] depending on the value of [code]lock[/code]. See also [member move_lock_x], [member move_lock_y] and [member move_lock_z].
</description>
</method>
<method name="test_move">