diff options
Diffstat (limited to 'doc/classes/Joint3D.xml')
-rw-r--r-- | doc/classes/Joint3D.xml | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/doc/classes/Joint3D.xml b/doc/classes/Joint3D.xml index 15bef960f6..94cdda586c 100644 --- a/doc/classes/Joint3D.xml +++ b/doc/classes/Joint3D.xml @@ -4,9 +4,10 @@ Base class for all 3D joints. </brief_description> <description> - Joints are used to bind together two physics bodies. They have a solver priority and can define if the bodies of the two attached nodes should be able to collide with each other. + Joints are used to bind together two physics bodies. They have a solver priority and can define if the bodies of the two attached nodes should be able to collide with each other. See also [Generic6DOFJoint3D]. </description> <tutorials> + <link title="3D Truck Town Demo">https://godotengine.org/asset-library/asset/524</link> </tutorials> <methods> </methods> |