diff options
Diffstat (limited to 'doc/classes/Joint2D.xml')
-rw-r--r-- | doc/classes/Joint2D.xml | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/doc/classes/Joint2D.xml b/doc/classes/Joint2D.xml index b055293b9d..f40b682f96 100644 --- a/doc/classes/Joint2D.xml +++ b/doc/classes/Joint2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Joint2D" inherits="Node2D" version="4.0"> +<class name="Joint2D" inherits="Node2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Base node for all joint constraints in 2D physics. </brief_description> @@ -8,11 +8,10 @@ </description> <tutorials> </tutorials> - <methods> - </methods> <members> <member name="bias" type="float" setter="set_bias" getter="get_bias" default="0.0"> When [member node_a] and [member node_b] move in different directions the [code]bias[/code] controls how fast the joint pulls them back to their original position. The lower the [code]bias[/code] the more the two bodies can pull on the joint. + When set to [code]0[/code], the default value from [member ProjectSettings.physics/2d/solver/default_constraint_bias] is used. </member> <member name="disable_collision" type="bool" setter="set_exclude_nodes_from_collision" getter="get_exclude_nodes_from_collision" default="true"> If [code]true[/code], [member node_a] and [member node_b] can not collide. @@ -24,6 +23,4 @@ The second body attached to the joint. Must derive from [PhysicsBody2D]. </member> </members> - <constants> - </constants> </class> |