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-rw-r--r--doc/classes/JSONParseResult.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/JSONParseResult.xml b/doc/classes/JSONParseResult.xml
index a9162e2d95..4d2987cc04 100644
--- a/doc/classes/JSONParseResult.xml
+++ b/doc/classes/JSONParseResult.xml
@@ -24,7 +24,7 @@
</member>
<member name="result" type="Variant" setter="set_result" getter="get_result">
A [Variant] containing the parsed JSON. Use typeof() to check if it is what you expect. For example, if JSON source starts with curly braces ([code]{}[/code]) a [Dictionary] will be returned, if JSON source starts with braces ([code][][/code]) an [Array] will be returned.
- [i]Be aware that the JSON specification does not define integer or float types, but only a number type. Therefore, parsing a JSON text will convert all numerical values to float types.
+ [i]Be aware that the JSON specification does not define integer or float types, but only a number type. Therefore, parsing a JSON text will convert all numerical values to float types.[/i]
Note that JSON objects do not preserve key order like Godot dictionaries, thus you should not rely on keys being in a certain order if a dictionary is constructed from JSON. In contrast, JSON arrays retain the order of their elements:[/i]
[codeblock]
var p = JSON.parse('["hello", "world", "!"]')