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-rw-r--r--doc/classes/InputMap.xml44
1 files changed, 22 insertions, 22 deletions
diff --git a/doc/classes/InputMap.xml b/doc/classes/InputMap.xml
index eb708432b4..1d7d54f681 100644
--- a/doc/classes/InputMap.xml
+++ b/doc/classes/InputMap.xml
@@ -12,37 +12,37 @@
<methods>
<method name="action_add_event">
<return type="void" />
- <argument index="0" name="action" type="StringName" />
- <argument index="1" name="event" type="InputEvent" />
+ <param index="0" name="action" type="StringName" />
+ <param index="1" name="event" type="InputEvent" />
<description>
Adds an [InputEvent] to an action. This [InputEvent] will trigger the action.
</description>
</method>
<method name="action_erase_event">
<return type="void" />
- <argument index="0" name="action" type="StringName" />
- <argument index="1" name="event" type="InputEvent" />
+ <param index="0" name="action" type="StringName" />
+ <param index="1" name="event" type="InputEvent" />
<description>
Removes an [InputEvent] from an action.
</description>
</method>
<method name="action_erase_events">
<return type="void" />
- <argument index="0" name="action" type="StringName" />
+ <param index="0" name="action" type="StringName" />
<description>
Removes all events from an action.
</description>
</method>
<method name="action_get_deadzone">
<return type="float" />
- <argument index="0" name="action" type="StringName" />
+ <param index="0" name="action" type="StringName" />
<description>
Returns a deadzone value for the action.
</description>
</method>
<method name="action_get_events">
- <return type="Array" />
- <argument index="0" name="action" type="StringName" />
+ <return type="InputEvent[]" />
+ <param index="0" name="action" type="StringName" />
<description>
Returns an array of [InputEvent]s associated with a given action.
[b]Note:[/b] When used in the editor (e.g. a tool script or [EditorPlugin]), this method will return events for the editor action. If you want to access your project's input binds from the editor, read the [code]input/*[/code] settings from [ProjectSettings].
@@ -50,55 +50,55 @@
</method>
<method name="action_has_event">
<return type="bool" />
- <argument index="0" name="action" type="StringName" />
- <argument index="1" name="event" type="InputEvent" />
+ <param index="0" name="action" type="StringName" />
+ <param index="1" name="event" type="InputEvent" />
<description>
Returns [code]true[/code] if the action has the given [InputEvent] associated with it.
</description>
</method>
<method name="action_set_deadzone">
<return type="void" />
- <argument index="0" name="action" type="StringName" />
- <argument index="1" name="deadzone" type="float" />
+ <param index="0" name="action" type="StringName" />
+ <param index="1" name="deadzone" type="float" />
<description>
Sets a deadzone value for the action.
</description>
</method>
<method name="add_action">
<return type="void" />
- <argument index="0" name="action" type="StringName" />
- <argument index="1" name="deadzone" type="float" default="0.5" />
+ <param index="0" name="action" type="StringName" />
+ <param index="1" name="deadzone" type="float" default="0.5" />
<description>
- Adds an empty action to the [InputMap] with a configurable [code]deadzone[/code].
+ Adds an empty action to the [InputMap] with a configurable [param deadzone].
An [InputEvent] can then be added to this action with [method action_add_event].
</description>
</method>
<method name="erase_action">
<return type="void" />
- <argument index="0" name="action" type="StringName" />
+ <param index="0" name="action" type="StringName" />
<description>
Removes an action from the [InputMap].
</description>
</method>
<method name="event_is_action" qualifiers="const">
<return type="bool" />
- <argument index="0" name="event" type="InputEvent" />
- <argument index="1" name="action" type="StringName" />
- <argument index="2" name="exact_match" type="bool" default="false" />
+ <param index="0" name="event" type="InputEvent" />
+ <param index="1" name="action" type="StringName" />
+ <param index="2" name="exact_match" type="bool" default="false" />
<description>
Returns [code]true[/code] if the given event is part of an existing action. This method ignores keyboard modifiers if the given [InputEvent] is not pressed (for proper release detection). See [method action_has_event] if you don't want this behavior.
- If [code]exact_match[/code] is [code]false[/code], it ignores additional input modifiers for [InputEventKey] and [InputEventMouseButton] events, and the direction for [InputEventJoypadMotion] events.
+ If [param exact_match] is [code]false[/code], it ignores additional input modifiers for [InputEventKey] and [InputEventMouseButton] events, and the direction for [InputEventJoypadMotion] events.
</description>
</method>
<method name="get_actions">
- <return type="Array" />
+ <return type="StringName[]" />
<description>
Returns an array of all actions in the [InputMap].
</description>
</method>
<method name="has_action" qualifiers="const">
<return type="bool" />
- <argument index="0" name="action" type="StringName" />
+ <param index="0" name="action" type="StringName" />
<description>
Returns [code]true[/code] if the [InputMap] has a registered action with the given name.
</description>