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-rw-r--r--doc/classes/InputEventScreenTouch.xml6
1 files changed, 2 insertions, 4 deletions
diff --git a/doc/classes/InputEventScreenTouch.xml b/doc/classes/InputEventScreenTouch.xml
index 55f04cdd94..8f537f12bc 100644
--- a/doc/classes/InputEventScreenTouch.xml
+++ b/doc/classes/InputEventScreenTouch.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventScreenTouch" inherits="InputEvent" category="Core" version="3.1">
+<class name="InputEventScreenTouch" inherits="InputEvent" category="Core" version="3.2">
<brief_description>
Input event type for screen touch events.
(only available on mobile devices)
@@ -10,8 +10,6 @@
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link>
</tutorials>
- <demos>
- </demos>
<methods>
</methods>
<members>
@@ -22,7 +20,7 @@
Touch position.
</member>
<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed">
- If [code]true[/code] the touch's state is pressed. If [code]false[/code] the touch's state is released.
+ If [code]true[/code], the touch's state is pressed. If [code]false[/code], the touch's state is released.
</member>
</members>
<constants>