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-rw-r--r--doc/classes/InputEventMouseButton.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/InputEventMouseButton.xml b/doc/classes/InputEventMouseButton.xml
index 73190c7283..50641dceed 100644
--- a/doc/classes/InputEventMouseButton.xml
+++ b/doc/classes/InputEventMouseButton.xml
@@ -7,7 +7,7 @@
Contains mouse click information. See [method Node._input].
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/tutorials/inputs/mouse_and_input_coordinates.html
+ <link>http://docs.godotengine.org/en/3.0/tutorials/inputs/mouse_and_input_coordinates.html</link>
</tutorials>
<demos>
</demos>
@@ -21,7 +21,7 @@
If [code]true[/code] the mouse button's state is a double-click. If [code]false[/code] the mouse button's state is released.
</member>
<member name="factor" type="float" setter="set_factor" getter="get_factor">
- TO TALK in PR, reduz said : i think it's used for apple touch but i don't remember what it does
+ Magnitude. Amount (or delta) of the event. Used for scroll events, indicates scroll amount (vertically or horizontally). Only supported on some platforms, sensitivity varies by platform. May be 0 if not supported.
</member>
<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed">
If [code]true[/code] the mouse button's state is pressed. If [code]false[/code] the mouse button's state is released.