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-rw-r--r--doc/classes/InputEventJoypadButton.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/InputEventJoypadButton.xml b/doc/classes/InputEventJoypadButton.xml
index dcdda83681..7876bace75 100644
--- a/doc/classes/InputEventJoypadButton.xml
+++ b/doc/classes/InputEventJoypadButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventJoypadButton" inherits="InputEvent" category="Core" version="3.2">
+<class name="InputEventJoypadButton" inherits="InputEvent" version="4.0">
<brief_description>
Input event for gamepad buttons.
</brief_description>
@@ -13,7 +13,7 @@
</methods>
<members>
<member name="button_index" type="int" setter="set_button_index" getter="get_button_index" default="0">
- Button identifier. One of the [enum JoystickList] button constants.
+ Button identifier. One of the [enum JoyButtonList] button constants.
</member>
<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false">
If [code]true[/code], the button's state is pressed. If [code]false[/code], the button's state is released.