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-rw-r--r--doc/classes/InputEventAction.xml28
1 files changed, 3 insertions, 25 deletions
diff --git a/doc/classes/InputEventAction.xml b/doc/classes/InputEventAction.xml
index d97f1d4a2e..e50c43c045 100644
--- a/doc/classes/InputEventAction.xml
+++ b/doc/classes/InputEventAction.xml
@@ -1,39 +1,17 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventAction" inherits="InputEvent" category="Core" version="3.0.alpha.custom_build">
+<class name="InputEventAction" inherits="InputEvent" category="Core" version="3.1">
<brief_description>
Input event type for actions.
</brief_description>
<description>
- Contains a generic action which can be targeted from several type of inputs. Actions can be created from the project settings menu [code]Project &gt; Project Settings &gt; Input Map[/Code]. See [method Node._input].
+ Contains a generic action which can be targeted from several type of inputs. Actions can be created from the project settings menu [code]Project &gt; Project Settings &gt; Input Map[/code]. See [method Node._input].
</description>
<tutorials>
- http://docs.godotengine.org/en/stable/learning/features/inputs/inputevent.html#actions
+ http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html#actions
</tutorials>
<demos>
</demos>
<methods>
- <method name="get_action" qualifiers="const">
- <return type="String">
- </return>
- <description>
- </description>
- </method>
- <method name="set_action">
- <return type="void">
- </return>
- <argument index="0" name="action" type="String">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_pressed">
- <return type="void">
- </return>
- <argument index="0" name="pressed" type="bool">
- </argument>
- <description>
- </description>
- </method>
</methods>
<members>
<member name="action" type="String" setter="set_action" getter="get_action">