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-rw-r--r--doc/classes/InputEvent.xml20
1 files changed, 10 insertions, 10 deletions
diff --git a/doc/classes/InputEvent.xml b/doc/classes/InputEvent.xml
index a8abe60f78..cbed2285df 100644
--- a/doc/classes/InputEvent.xml
+++ b/doc/classes/InputEvent.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEvent" inherits="Resource" category="Core" version="3.0-beta">
+<class name="InputEvent" inherits="Resource" category="Core" version="3.1">
<brief_description>
Generic input event
</brief_description>
@@ -7,25 +7,25 @@
Base class of all sort of input event. See [method Node._input].
</description>
<tutorials>
- http://docs.godotengine.org/en/stable/learning/features/inputs/inputevent.html
+ http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html
+ http://docs.godotengine.org/en/3.0/tutorials/2d/2d_transforms.html
</tutorials>
<demos>
</demos>
<methods>
- <method name="action_match" qualifiers="const">
- <return type="bool">
+ <method name="as_text" qualifiers="const">
+ <return type="String">
</return>
- <argument index="0" name="event" type="InputEvent">
- </argument>
<description>
- Returns [code]true[/code] if this event matches [code]event[/code].
+ Returns a [String] representation of the event.
</description>
</method>
- <method name="as_text" qualifiers="const">
- <return type="String">
+ <method name="get_action_strength" qualifiers="const">
+ <return type="float">
</return>
+ <argument index="0" name="action" type="String">
+ </argument>
<description>
- Returns a [String] representation of the event.
</description>
</method>
<method name="is_action" qualifiers="const">