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-rw-r--r--doc/classes/InputEvent.xml86
1 files changed, 34 insertions, 52 deletions
diff --git a/doc/classes/InputEvent.xml b/doc/classes/InputEvent.xml
index 28c4773f51..cd14965d1b 100644
--- a/doc/classes/InputEvent.xml
+++ b/doc/classes/InputEvent.xml
@@ -14,105 +14,87 @@
</tutorials>
<methods>
<method name="accumulate">
- <return type="bool">
- </return>
- <argument index="0" name="with_event" type="InputEvent">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="with_event" type="InputEvent" />
<description>
Returns [code]true[/code] if the given input event and this input event can be added together (only for events of type [InputEventMouseMotion]).
The given input event's position, global position and speed will be copied. The resulting [code]relative[/code] is a sum of both events. Both events' modifiers have to be identical.
</description>
</method>
<method name="as_text" qualifiers="const">
- <return type="String">
- </return>
+ <return type="String" />
<description>
Returns a [String] representation of the event.
</description>
</method>
<method name="get_action_strength" qualifiers="const">
- <return type="float">
- </return>
- <argument index="0" name="action" type="StringName">
- </argument>
- <argument index="1" name="exact_match" type="bool" default="false">
- </argument>
+ <return type="float" />
+ <argument index="0" name="action" type="StringName" />
+ <argument index="1" name="exact_match" type="bool" default="false" />
<description>
Returns a value between 0.0 and 1.0 depending on the given actions' state. Useful for getting the value of events of type [InputEventJoypadMotion].
+ If [code]exact_match[/code] is [code]false[/code], it ignores the input modifiers for [InputEventKey] and [InputEventMouseButton] events, and the direction for [InputEventJoypadMotion] events.
</description>
</method>
<method name="is_action" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="action" type="StringName">
- </argument>
- <argument index="1" name="exact_match" type="bool" default="false">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="action" type="StringName" />
+ <argument index="1" name="exact_match" type="bool" default="false" />
<description>
Returns [code]true[/code] if this input event matches a pre-defined action of any type.
+ If [code]exact_match[/code] is [code]false[/code], it ignores the input modifiers for [InputEventKey] and [InputEventMouseButton] events, and the direction for [InputEventJoypadMotion] events.
</description>
</method>
<method name="is_action_pressed" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="action" type="StringName">
- </argument>
- <argument index="1" name="allow_echo" type="bool" default="false">
- </argument>
- <argument index="2" name="exact_match" type="bool" default="false">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="action" type="StringName" />
+ <argument index="1" name="allow_echo" type="bool" default="false" />
+ <argument index="2" name="exact_match" type="bool" default="false" />
<description>
Returns [code]true[/code] if the given action is being pressed (and is not an echo event for [InputEventKey] events, unless [code]allow_echo[/code] is [code]true[/code]). Not relevant for events of type [InputEventMouseMotion] or [InputEventScreenDrag].
+ If [code]exact_match[/code] is [code]false[/code], it ignores the input modifiers for [InputEventKey] and [InputEventMouseButton] events, and the direction for [InputEventJoypadMotion] events.
</description>
</method>
<method name="is_action_released" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="action" type="StringName">
- </argument>
- <argument index="1" name="exact_match" type="bool" default="false">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="action" type="StringName" />
+ <argument index="1" name="exact_match" type="bool" default="false" />
<description>
Returns [code]true[/code] if the given action is released (i.e. not pressed). Not relevant for events of type [InputEventMouseMotion] or [InputEventScreenDrag].
+ If [code]exact_match[/code] is [code]false[/code], it ignores the input modifiers for [InputEventKey] and [InputEventMouseButton] events, and the direction for [InputEventJoypadMotion] events.
</description>
</method>
<method name="is_action_type" qualifiers="const">
- <return type="bool">
- </return>
+ <return type="bool" />
<description>
Returns [code]true[/code] if this input event's type is one that can be assigned to an input action.
</description>
</method>
<method name="is_echo" qualifiers="const">
- <return type="bool">
- </return>
+ <return type="bool" />
<description>
Returns [code]true[/code] if this input event is an echo event (only for events of type [InputEventKey]).
</description>
</method>
- <method name="is_pressed" qualifiers="const">
- <return type="bool">
- </return>
+ <method name="is_match" qualifiers="const">
+ <return type="bool" />
+ <argument index="0" name="event" type="InputEvent" />
+ <argument index="1" name="exact_match" type="bool" default="true" />
<description>
- Returns [code]true[/code] if this input event is pressed. Not relevant for events of type [InputEventMouseMotion] or [InputEventScreenDrag].
+ Returns [code]true[/code] if the specified [code]event[/code] matches this event. Only valid for action events i.e key ([InputEventKey]), button ([InputEventMouseButton] or [InputEventJoypadButton]), axis [InputEventJoypadMotion] or action ([InputEventAction]) events.
+ If [code]exact_match[/code] is [code]false[/code], it ignores the input modifiers for [InputEventKey] and [InputEventMouseButton] events, and the direction for [InputEventJoypadMotion] events.
</description>
</method>
- <method name="shortcut_match" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="event" type="InputEvent">
- </argument>
+ <method name="is_pressed" qualifiers="const">
+ <return type="bool" />
<description>
- Returns [code]true[/code] if the given input event is checking for the same key ([InputEventKey]), button ([InputEventJoypadButton]) or action ([InputEventAction]).
+ Returns [code]true[/code] if this input event is pressed. Not relevant for events of type [InputEventMouseMotion] or [InputEventScreenDrag].
</description>
</method>
<method name="xformed_by" qualifiers="const">
- <return type="InputEvent">
- </return>
- <argument index="0" name="xform" type="Transform2D">
- </argument>
- <argument index="1" name="local_ofs" type="Vector2" default="Vector2( 0, 0 )">
- </argument>
+ <return type="InputEvent" />
+ <argument index="0" name="xform" type="Transform2D" />
+ <argument index="1" name="local_ofs" type="Vector2" default="Vector2(0, 0)" />
<description>
Returns a copy of the given input event which has been offset by [code]local_ofs[/code] and transformed by [code]xform[/code]. Relevant for events of type [InputEventMouseButton], [InputEventMouseMotion], [InputEventScreenTouch], [InputEventScreenDrag], [InputEventMagnifyGesture] and [InputEventPanGesture].
</description>