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-rw-r--r--doc/classes/Input.xml10
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index 114c8d2c59..1200ac5170 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Input" inherits="Object" category="Core" version="3.0-alpha">
+<class name="Input" inherits="Object" category="Core" version="3.0-beta">
<brief_description>
A Singleton that deals with inputs.
</brief_description>
@@ -336,16 +336,16 @@
</signal>
</signals>
<constants>
- <constant name="MOUSE_MODE_VISIBLE" value="0">
+ <constant name="MOUSE_MODE_VISIBLE" value="0" enum="MouseMode">
Makes the mouse cursor visible if it is hidden.
</constant>
- <constant name="MOUSE_MODE_HIDDEN" value="1">
+ <constant name="MOUSE_MODE_HIDDEN" value="1" enum="MouseMode">
Makes the mouse cursor hidden if it is visible.
</constant>
- <constant name="MOUSE_MODE_CAPTURED" value="2">
+ <constant name="MOUSE_MODE_CAPTURED" value="2" enum="MouseMode">
Captures the mouse. The mouse will be hidden and unable to leave the game window. But it will still register movement and mouse button presses.
</constant>
- <constant name="MOUSE_MODE_CONFINED" value="3">
+ <constant name="MOUSE_MODE_CONFINED" value="3" enum="MouseMode">
</constant>
</constants>
</class>