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-rw-r--r--doc/classes/Input.xml8
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index ebfd32c5fb..b970070659 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -123,7 +123,7 @@
</return>
<argument index="0" name="device" type="int">
</argument>
- <argument index="1" name="axis" type="int">
+ <argument index="1" name="axis" type="int" enum="JoyAxis">
</argument>
<description>
Returns the current value of the joypad axis at given index (see [enum JoyAxis]).
@@ -252,7 +252,7 @@
</return>
<argument index="0" name="device" type="int">
</argument>
- <argument index="1" name="button" type="int">
+ <argument index="1" name="button" type="int" enum="JoyButton">
</argument>
<description>
Returns [code]true[/code] if you are pressing the joypad button (see [enum JoyButton]).
@@ -279,7 +279,7 @@
<method name="is_mouse_button_pressed" qualifiers="const">
<return type="bool">
</return>
- <argument index="0" name="button" type="int">
+ <argument index="0" name="button" type="int" enum="MouseButton">
</argument>
<description>
Returns [code]true[/code] if you are pressing the mouse button specified with [enum MouseButton].
@@ -341,7 +341,7 @@
</argument>
<argument index="1" name="shape" type="int" enum="Input.CursorShape" default="0">
</argument>
- <argument index="2" name="hotspot" type="Vector2" default="Vector2( 0, 0 )">
+ <argument index="2" name="hotspot" type="Vector2" default="Vector2(0, 0)">
</argument>
<description>
Sets a custom mouse cursor image, which is only visible inside the game window. The hotspot can also be specified. Passing [code]null[/code] to the image parameter resets to the system cursor. See [enum CursorShape] for the list of shapes.