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-rw-r--r--doc/classes/Input.xml5
1 files changed, 4 insertions, 1 deletions
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index d7408cd0ff..ebfd32c5fb 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -449,7 +449,10 @@
[b]Note:[/b] If you want to process the mouse's movement in this mode, you need to use [member InputEventMouseMotion.relative].
</constant>
<constant name="MOUSE_MODE_CONFINED" value="3" enum="MouseMode">
- Makes the mouse cursor visible but confines it to the game window.
+ Confines the mouse cursor to the game window, and make it visible.
+ </constant>
+ <constant name="MOUSE_MODE_CONFINED_HIDDEN" value="4" enum="MouseMode">
+ Confines the mouse cursor to the game window, and make it hidden.
</constant>
<constant name="CURSOR_ARROW" value="0" enum="CursorShape">
Arrow cursor. Standard, default pointing cursor.