diff options
Diffstat (limited to 'doc/classes/ImmediateGeometry.xml')
-rw-r--r-- | doc/classes/ImmediateGeometry.xml | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/classes/ImmediateGeometry.xml b/doc/classes/ImmediateGeometry.xml index ddfd3d74d5..e937271bb4 100644 --- a/doc/classes/ImmediateGeometry.xml +++ b/doc/classes/ImmediateGeometry.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ImmediateGeometry" inherits="GeometryInstance" category="Core" version="3.2"> +<class name="ImmediateGeometry" inherits="GeometryInstance" version="3.2"> <brief_description> Draws simple geometry from code. </brief_description> @@ -30,7 +30,7 @@ <argument index="0" name="position" type="Vector3"> </argument> <description> - Adds a vertex with the currently set color/uv/etc. + Adds a vertex in local coordinate space with the currently set color/uv/etc. </description> </method> <method name="begin"> @@ -41,8 +41,8 @@ <argument index="1" name="texture" type="Texture" default="null"> </argument> <description> - Begin drawing (And optionally pass a texture override). When done call end(). For more information on how this works, search for glBegin() glEnd() references. - For the type of primitive, use the [Mesh].[code]PRIMITIVE_*[/code] enumerations. + Begin drawing (and optionally pass a texture override). When done call [method end]. For more information on how this works, search for [code]glBegin()[/code] and [code]glEnd()[/code] references. + For the type of primitive, see the [enum Mesh.PrimitiveType] enum. </description> </method> <method name="clear"> |