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Diffstat (limited to 'doc/classes/ImageTexture3D.xml')
-rw-r--r-- | doc/classes/ImageTexture3D.xml | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/doc/classes/ImageTexture3D.xml b/doc/classes/ImageTexture3D.xml index 958c5f90f1..ee26a959aa 100644 --- a/doc/classes/ImageTexture3D.xml +++ b/doc/classes/ImageTexture3D.xml @@ -1,8 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="ImageTexture3D" inherits="Texture3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> + Texture with 3 dimensions. </brief_description> <description> + [ImageTexture3D] is a 3-dimensional [ImageTexture] that has a width, height, and depth. See also [ImageTextureLayered]. + 3D textures are typically used to store density maps for [FogMaterial], color correction LUTs for [Environment], vector fields for [GPUParticlesAttractorVectorField3D] and collision maps for [GPUParticlesCollisionSDF3D]. 3D textures can also be used in custom shaders. </description> <tutorials> </tutorials> @@ -16,12 +19,14 @@ <param index="4" name="use_mipmaps" type="bool" /> <param index="5" name="data" type="Image[]" /> <description> + Creates the [ImageTexture3D] with specified [param width], [param height], and [param depth]. See [enum Image.Format] for [param format] options. If [param use_mipmaps] is [code]true[/code], then generate mipmaps for the [ImageTexture3D]. </description> </method> <method name="update"> <return type="void" /> <param index="0" name="data" type="Image[]" /> <description> + Replaces the texture's existing data with the layers specified in [code]data[/code]. The size of [code]data[/code] must match the parameters that were used for [method create]. In other words, the texture cannot be resized or have its format changed by calling [method update]. </description> </method> </methods> |