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-rw-r--r--doc/classes/Image.xml18
1 files changed, 9 insertions, 9 deletions
diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml
index 8bd2213194..aa8c8d2443 100644
--- a/doc/classes/Image.xml
+++ b/doc/classes/Image.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
Native image datatype. Contains image data, which can be converted to a [Texture2D], and several functions to interact with it. The maximum width and height for an [Image] are [constant MAX_WIDTH] and [constant MAX_HEIGHT].
+ [b]Note:[/b] The maximum image size is 16384×16384 pixels due to graphics hardware limitations. Larger images will fail to import.
</description>
<tutorials>
</tutorials>
@@ -99,7 +100,7 @@
</return>
<argument index="0" name="mode" type="int" enum="Image.CompressMode">
</argument>
- <argument index="1" name="channels" type="int" enum="Image.CompressSource">
+ <argument index="1" name="channels" type="int" enum="Image.UsedChannels">
</argument>
<argument index="2" name="lossy_quality" type="float" default="0.7">
</argument>
@@ -189,13 +190,6 @@
<description>
</description>
</method>
- <method name="expand_x2_hq2x">
- <return type="void">
- </return>
- <description>
- Stretches the image and enlarges it by a factor of 2. No interpolation is done.
- </description>
- </method>
<method name="fill">
<return type="void">
</return>
@@ -349,7 +343,7 @@
<argument index="0" name="path" type="String">
</argument>
<description>
- Loads an image from file [code]path[/code].
+ Loads an image from file [code]path[/code]. See [url=https://docs.godotengine.org/en/latest/getting_started/workflow/assets/importing_images.html#supported-image-formats]Supported image formats[/url] for a list of supported image formats and limitations.
</description>
</method>
<method name="load_jpg_from_buffer">
@@ -442,6 +436,12 @@
Saves the image as a PNG file to [code]path[/code].
</description>
</method>
+ <method name="save_png_to_buffer" qualifiers="const">
+ <return type="PackedByteArray">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="set_pixel">
<return type="void">
</return>