diff options
Diffstat (limited to 'doc/classes/Image.xml')
-rw-r--r-- | doc/classes/Image.xml | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml index 8bd2213194..aa8c8d2443 100644 --- a/doc/classes/Image.xml +++ b/doc/classes/Image.xml @@ -5,6 +5,7 @@ </brief_description> <description> Native image datatype. Contains image data, which can be converted to a [Texture2D], and several functions to interact with it. The maximum width and height for an [Image] are [constant MAX_WIDTH] and [constant MAX_HEIGHT]. + [b]Note:[/b] The maximum image size is 16384×16384 pixels due to graphics hardware limitations. Larger images will fail to import. </description> <tutorials> </tutorials> @@ -99,7 +100,7 @@ </return> <argument index="0" name="mode" type="int" enum="Image.CompressMode"> </argument> - <argument index="1" name="channels" type="int" enum="Image.CompressSource"> + <argument index="1" name="channels" type="int" enum="Image.UsedChannels"> </argument> <argument index="2" name="lossy_quality" type="float" default="0.7"> </argument> @@ -189,13 +190,6 @@ <description> </description> </method> - <method name="expand_x2_hq2x"> - <return type="void"> - </return> - <description> - Stretches the image and enlarges it by a factor of 2. No interpolation is done. - </description> - </method> <method name="fill"> <return type="void"> </return> @@ -349,7 +343,7 @@ <argument index="0" name="path" type="String"> </argument> <description> - Loads an image from file [code]path[/code]. + Loads an image from file [code]path[/code]. See [url=https://docs.godotengine.org/en/latest/getting_started/workflow/assets/importing_images.html#supported-image-formats]Supported image formats[/url] for a list of supported image formats and limitations. </description> </method> <method name="load_jpg_from_buffer"> @@ -442,6 +436,12 @@ Saves the image as a PNG file to [code]path[/code]. </description> </method> + <method name="save_png_to_buffer" qualifiers="const"> + <return type="PackedByteArray"> + </return> + <description> + </description> + </method> <method name="set_pixel"> <return type="void"> </return> |