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-rw-r--r--doc/classes/Image.xml14
1 files changed, 8 insertions, 6 deletions
diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml
index 71db1e5106..3dba5d13aa 100644
--- a/doc/classes/Image.xml
+++ b/doc/classes/Image.xml
@@ -68,13 +68,13 @@
Blits [code]src_rect[/code] area from [code]src[/code] image to this image at the coordinates given by [code]dst[/code]. [code]src[/code] pixel is copied onto [code]dst[/code] if the corresponding [code]mask[/code] pixel's alpha value is not 0. [code]src[/code] image and [code]mask[/code] image [b]must[/b] have the same size (width and height) but they can have different formats.
</description>
</method>
- <method name="bumpmap_to_normalmap">
+ <method name="bump_map_to_normal_map">
<return type="void">
</return>
<argument index="0" name="bump_scale" type="float" default="1.0">
</argument>
<description>
- Converts a bumpmap to a normalmap. A bumpmap provides a height offset per-pixel, while a normalmap provides a normal direction per pixel.
+ Converts a bump map to a normal map. A bump map provides a height offset per-pixel, while a normal map provides a normal direction per pixel.
</description>
</method>
<method name="clear_mipmaps">
@@ -398,11 +398,11 @@
Loads an image from the binary contents of a WebP file.
</description>
</method>
- <method name="normalmap_to_xy">
+ <method name="normal_map_to_xy">
<return type="void">
</return>
<description>
- Converts the image's data to represent coordinates on a 3D plane. This is used when the image represents a normalmap. A normalmap can add lots of detail to a 3D surface without increasing the polygon count.
+ Converts the image's data to represent coordinates on a 3D plane. This is used when the image represents a normal map. A normal map can add lots of detail to a 3D surface without increasing the polygon count.
</description>
</method>
<method name="premultiply_alpha">
@@ -422,7 +422,7 @@
<argument index="2" name="interpolation" type="int" enum="Image.Interpolation" default="1">
</argument>
<description>
- Resizes the image to the given [code]width[/code] and [code]height[/code]. New pixels are calculated using [code]interpolation[/code]. See [code]interpolation[/code] constants.
+ Resizes the image to the given [code]width[/code] and [code]height[/code]. New pixels are calculated using the [code]interpolation[/code] mode defined via [enum Interpolation] constants.
</description>
</method>
<method name="resize_to_po2">
@@ -430,8 +430,10 @@
</return>
<argument index="0" name="square" type="bool" default="false">
</argument>
+ <argument index="1" name="interpolation" type="int" enum="Image.Interpolation" default="1">
+ </argument>
<description>
- Resizes the image to the nearest power of 2 for the width and height. If [code]square[/code] is [code]true[/code] then set width and height to be the same.
+ Resizes the image to the nearest power of 2 for the width and height. If [code]square[/code] is [code]true[/code] then set width and height to be the same. New pixels are calculated using the [code]interpolation[/code] mode defined via [enum Interpolation] constants.
</description>
</method>
<method name="rgbe_to_srgb">