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+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="HeightMapShape3D" inherits="Shape3D" version="4.0">
+ <brief_description>
+ Height map shape for 3D physics (Bullet only).
+ </brief_description>
+ <description>
+ Height map shape resource, which can be added to a [PhysicsBody3D] or [Area3D].
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <members>
+ <member name="map_data" type="PackedFloat32Array" setter="set_map_data" getter="get_map_data" default="PackedFloat32Array( 0, 0, 0, 0 )">
+ Height map data, pool array must be of [member map_width] * [member map_depth] size.
+ </member>
+ <member name="map_depth" type="int" setter="set_map_depth" getter="get_map_depth" default="2">
+ Depth of the height map data. Changing this will resize the [member map_data].
+ </member>
+ <member name="map_width" type="int" setter="set_map_width" getter="get_map_width" default="2">
+ Width of the height map data. Changing this will resize the [member map_data].
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>