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-rw-r--r--doc/classes/GradientTexture1D.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/GradientTexture1D.xml b/doc/classes/GradientTexture1D.xml
index 223439956c..a124753a9f 100644
--- a/doc/classes/GradientTexture1D.xml
+++ b/doc/classes/GradientTexture1D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GradientTexture1D" inherits="Texture2D" version="4.0">
+<class name="GradientTexture1D" inherits="Texture2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Gradient-filled texture.
</brief_description>
@@ -15,7 +15,7 @@
<member name="use_hdr" type="bool" setter="set_use_hdr" getter="is_using_hdr" default="false">
If [code]true[/code], the generated texture will support high dynamic range ([constant Image.FORMAT_RGBAF] format). This allows for glow effects to work if [member Environment.glow_enabled] is [code]true[/code]. If [code]false[/code], the generated texture will use low dynamic range; overbright colors will be clamped ([constant Image.FORMAT_RGBA8] format).
</member>
- <member name="width" type="int" setter="set_width" getter="get_width" default="2048">
+ <member name="width" type="int" setter="set_width" getter="get_width" default="256">
The number of color samples that will be obtained from the [Gradient].
</member>
</members>