diff options
Diffstat (limited to 'doc/classes/GeometryInstance3D.xml')
-rw-r--r-- | doc/classes/GeometryInstance3D.xml | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/doc/classes/GeometryInstance3D.xml b/doc/classes/GeometryInstance3D.xml index 90a983d28b..1ae4718536 100644 --- a/doc/classes/GeometryInstance3D.xml +++ b/doc/classes/GeometryInstance3D.xml @@ -16,13 +16,6 @@ Get the value of a shader parameter as set on this instance. </description> </method> - <method name="set_custom_aabb"> - <return type="void" /> - <param index="0" name="aabb" type="AABB" /> - <description> - Overrides the bounding box of this node with a custom one. To remove it, set an [AABB] with all fields set to zero. - </description> - </method> <method name="set_instance_shader_parameter"> <return type="void" /> <param index="0" name="name" type="StringName" /> @@ -36,6 +29,9 @@ <member name="cast_shadow" type="int" setter="set_cast_shadows_setting" getter="get_cast_shadows_setting" enum="GeometryInstance3D.ShadowCastingSetting" default="1"> The selected shadow casting flag. See [enum ShadowCastingSetting] for possible values. </member> + <member name="custom_aabb" type="AABB" setter="set_custom_aabb" getter="get_custom_aabb" default="AABB(0, 0, 0, 0, 0, 0)"> + Overrides the bounding box of this node with a custom one. This can be used to avoid the expensive [AABB] recalculation that happens when a skeleton is used with a [MeshInstance3D] or to have fine control over the [MeshInstance3D]'s bounding box. To remove this, set value to an [AABB] with all fields set to zero. + </member> <member name="extra_cull_margin" type="float" setter="set_extra_cull_margin" getter="get_extra_cull_margin" default="0.0"> The extra distance added to the GeometryInstance3D's bounding box ([AABB]) to increase its cull box. </member> |