diff options
Diffstat (limited to 'doc/classes/GeometryInstance.xml')
-rw-r--r-- | doc/classes/GeometryInstance.xml | 150 |
1 files changed, 25 insertions, 125 deletions
diff --git a/doc/classes/GeometryInstance.xml b/doc/classes/GeometryInstance.xml index f21dbecd04..981873b1fe 100644 --- a/doc/classes/GeometryInstance.xml +++ b/doc/classes/GeometryInstance.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GeometryInstance" inherits="VisualInstance" category="Core" version="3.0-alpha"> +<class name="GeometryInstance" inherits="VisualInstance" category="Core" version="3.0-beta"> <brief_description> Base node for geometry based visual instances. </brief_description> @@ -11,155 +11,55 @@ <demos> </demos> <methods> - <method name="get_cast_shadows_setting" qualifiers="const"> - <return type="int" enum="GeometryInstance.ShadowCastingSetting"> - </return> - <description> - </description> - </method> - <method name="get_extra_cull_margin" qualifiers="const"> - <return type="float"> - </return> - <description> - </description> - </method> - <method name="get_flag" qualifiers="const"> - <return type="bool"> - </return> - <argument index="0" name="flag" type="int" enum="GeometryInstance.Flags"> - </argument> - <description> - </description> - </method> - <method name="get_lod_max_distance" qualifiers="const"> - <return type="float"> - </return> - <description> - </description> - </method> - <method name="get_lod_max_hysteresis" qualifiers="const"> - <return type="float"> - </return> - <description> - </description> - </method> - <method name="get_lod_min_distance" qualifiers="const"> - <return type="float"> - </return> - <description> - </description> - </method> - <method name="get_lod_min_hysteresis" qualifiers="const"> - <return type="float"> - </return> - <description> - </description> - </method> - <method name="get_material_override" qualifiers="const"> - <return type="Material"> - </return> - <description> - Return the material override for the whole geometry. - </description> - </method> - <method name="set_cast_shadows_setting"> - <return type="void"> - </return> - <argument index="0" name="shadow_casting_setting" type="int" enum="GeometryInstance.ShadowCastingSetting"> - </argument> - <description> - </description> - </method> - <method name="set_extra_cull_margin"> - <return type="void"> - </return> - <argument index="0" name="margin" type="float"> - </argument> - <description> - </description> - </method> - <method name="set_flag"> - <return type="void"> - </return> - <argument index="0" name="flag" type="int" enum="GeometryInstance.Flags"> - </argument> - <argument index="1" name="value" type="bool"> - </argument> - <description> - </description> - </method> - <method name="set_lod_max_distance"> - <return type="void"> - </return> - <argument index="0" name="mode" type="float"> - </argument> - <description> - </description> - </method> - <method name="set_lod_max_hysteresis"> - <return type="void"> - </return> - <argument index="0" name="mode" type="float"> - </argument> - <description> - </description> - </method> - <method name="set_lod_min_distance"> - <return type="void"> - </return> - <argument index="0" name="mode" type="float"> - </argument> - <description> - </description> - </method> - <method name="set_lod_min_hysteresis"> - <return type="void"> - </return> - <argument index="0" name="mode" type="float"> - </argument> - <description> - </description> - </method> - <method name="set_material_override"> - <return type="void"> - </return> - <argument index="0" name="material" type="Material"> - </argument> - <description> - Set the material override for the whole geometry. - </description> - </method> </methods> <members> <member name="cast_shadow" type="int" setter="set_cast_shadows_setting" getter="get_cast_shadows_setting" enum="GeometryInstance.ShadowCastingSetting"> + The selected shadow casting flag. See SHADOW_CASTING_SETTING_* constants for values. </member> <member name="extra_cull_margin" type="float" setter="set_extra_cull_margin" getter="get_extra_cull_margin"> + The extra distance added to the GeometryInstance's bounding box ([AABB]) to increase its cull box. </member> <member name="lod_max_distance" type="float" setter="set_lod_max_distance" getter="get_lod_max_distance"> + The GeometryInstance's max LOD distance. </member> <member name="lod_max_hysteresis" type="float" setter="set_lod_max_hysteresis" getter="get_lod_max_hysteresis"> + The GeometryInstance's max LOD margin. </member> <member name="lod_min_distance" type="float" setter="set_lod_min_distance" getter="get_lod_min_distance"> + The GeometryInstance's min LOD distance. </member> <member name="lod_min_hysteresis" type="float" setter="set_lod_min_hysteresis" getter="get_lod_min_hysteresis"> + The GeometryInstance's min LOD margin. </member> <member name="material_override" type="Material" setter="set_material_override" getter="get_material_override"> + The material override for the whole geometry. + If there is a material in material_override, it will be used instead of any material set in any material slot of the mesh. </member> <member name="use_in_baked_light" type="bool" setter="set_flag" getter="get_flag"> + If [code]true[/code] this GeometryInstance will be used when baking lights using a [GIProbe] and/or any other form of baked lighting. </member> </members> <constants> - <constant name="SHADOW_CASTING_SETTING_OFF" value="0"> + <constant name="SHADOW_CASTING_SETTING_OFF" value="0" enum="ShadowCastingSetting"> + Will not cast any shadows. </constant> - <constant name="SHADOW_CASTING_SETTING_ON" value="1"> + <constant name="SHADOW_CASTING_SETTING_ON" value="1" enum="ShadowCastingSetting"> + Will cast shadows from all visible faces in the GeometryInstance. + Will take culling into account, so faces not being rendered will not be taken into account when shadow casting. </constant> - <constant name="SHADOW_CASTING_SETTING_DOUBLE_SIDED" value="2"> + <constant name="SHADOW_CASTING_SETTING_DOUBLE_SIDED" value="2" enum="ShadowCastingSetting"> + Will cast shadows from all visible faces in the GeometryInstance. + Will not take culling into account, so all faces will be taken into account when shadow casting. </constant> - <constant name="SHADOW_CASTING_SETTING_SHADOWS_ONLY" value="3"> + <constant name="SHADOW_CASTING_SETTING_SHADOWS_ONLY" value="3" enum="ShadowCastingSetting"> + Will only show the shadows casted from this object. + In other words: The actual mesh will not be visible, only the shadows casted from the mesh. </constant> - <constant name="FLAG_USE_BAKED_LIGHT" value="0"> + <constant name="FLAG_USE_BAKED_LIGHT" value="0" enum="Flags"> + Will allow the GeometryInstance to be used when baking lights using a [GIProbe] and/or any other form of baked lighting. + Added documentation for GeometryInstance and VisualInstance </constant> - <constant name="FLAG_MAX" value="1"> + <constant name="FLAG_MAX" value="1" enum="Flags"> </constant> </constants> </class> |